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NEED: No EndEventsNEED - Closed Beta Update #1
Community

NEED - Closed Beta Update #1

NEED: No End · published 16 Dec 2025, 08:03 UTC

All eventsPlayers around this dateRead on Steam

The first Closed Beta phase has been going very well, and the feedback received so far has been both helpful and encouraging.Based on testing and reports, several improvements and fixes have been implemented to improve clarity, stability, and overall experience.
Below is a summary of the changes included in NEED — Beta Test v1.07.More refinements and additions are planned as testing continues.▪ Moon Brightness is a new setting now part of Display Settings that allows you to increase the Moon Brightness for brighter nights and less eye strain.
▪ Improved consistency and stability of production and decay-related behavior.
▪ Refined Reinforcement logic for the Defense Tower so visual feedback of attack mitigation is instant.▪ New assets were crafted and added to the realm.
▪ Improved night-time visibility around key locations.
▪ Placed additional light sources near key structures to improve night-time navigation and orientation.
▪ Wheat Fields are now more distinguishable during the night.
▪ Key buildings now have clearer visual reference points on the map. ▪ Improved notification behavior.
▪ Adjusted UI slider design.
▪ Improved Main Menu behavior.
▪ Various UI consistency improvements across station-related screens. ▪ Improved night-time visibility and structure recognition across the map and key locations.
▪ Keephut now displays workstation levels, improving readability when managing Keepers and station upkeep.
▪ General visibility and readability adjustments across different lighting conditions.
▪ New notification icons for the decay system and integrity management, providing more information at a glance.
▪ Fixed bug where some localized values were not applied correctly.
▪ Fixed the KeepHut UI menu where the Silo was mislabeled.
▪ Fixed Hunter’s Trap UI where an additional label did not reflect the trap’s hunting state.
▪ Fixed bug that could cause incorrect station state restoration after loading a save.
▪ Fixed bug where the Defense Tower Upgrade Recipe was displayed for a longer period of time. ______
Closed Beta feedback so far has been very positive, and it’s already helping shape a more solid and readable experience. Thank you to everyone involved in testing and sharing feedback — more updates will follow as development continues. May your realm stay thriving, and your mind stay sharp.- Popcorn

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In-game event16 Jul 2026NEED: No End v1.2 - UpdateThis update is built around one idea - giving the player more information about the realm, more options and features without breaking the flow of the experience. New Side Panel - Three Buttons, One Place The Realm Sustainability button has been replaced by a new side panel with three dedicated buttons. Each one opens a focused view of the realm without leaving the game. Let's take a look at eac…Community3 Jul 2026NEED: No End - Steam Deck PlayableThe realm is ready for the road. NEED: No End has been reviewed and rated Playable on Steam Deck. The game runs on the device and can be completed from start to finish. All actions are accessible through keyboard and mouse input via the Deck's trackpad and controls. NEED is a keyboard and mouse strategy game at its core, and that experience carries over to Deck as well. For settings and configu…In-game event27 Jun 2026Realm Info Panel and UI UpdateReading the realm just got easier. This update brings two new visibility tools designed to support information that was always present in the game but required navigation to find. Now you have it at a press of a button. Realm Sustainability Info Panel A new panel accessible from the bottom left of the screen gives a broader view of realm sustainability. It tracks seven parameters in real time:…