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Drones of War›Events›Drones of War v4.0.4
Game update

Drones of War v4.0.4

Drones of War · published 14 Nov 2025, 21:29 UTC

All eventsPlayers around this dateRead on Steam

Drones of War v4.0.4 Notes


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  • Battery information was adjusted by changing the voltage to properly tune the gas reaction.
  • Thermal and trigger will reset when leaving the map.
  • [Fade-out added to objects when approaching them in train maps.
  • Fixed the issue where selecting ammunition for push impact in the main menu required double-clicking.
  • Personnel explosives can now destroy armored units in 4 hits (this info was added to the kill feedback card as HP).
  • Hitboxes of trees in the Rural map were adjusted.
  • Fixed the issue where the “overall” option in Settings behaved differently from other settings.
  • Left shelf in the menu was changed to include drone, battery, and munitions; GCU added to the middle area and booster antenna to the right.
  • Drone propellers in the calibration preview now rotate at the correct angle.
  • The Skydagger dagger was added to the main menu.
  • Helicopter size in the Rural map was reduced and its speed increased.
  • Gameplay duration and kill count were added to the screen on the desk.
  • Player completion data for maps was added to the cloud.
  • Analog effect was completely revised to match the reference game.
  • Ambient lighting in the main menu was increased.
  • Batteries were added to the sections near the screen.
  • The GCU will be placed on the vise and the actively played version will be displayed.
  • A soldier was added to the menu and the menu buttons were repositioned to the center.
  • When selecting thermal or lock kit for components in the menu, the add-on now appears on the drone.
  • When hovering over thermal or lock kit in the component selection menu, a video showing its purpose is displayed.
  • Automatic calibration was added to the controller menu, allowing users to follow prompts with animated drone + controller calibration.
  • Two-stage interference effect added to the analog screen depending on distance.
  • Old wooden drone ramp replaced with the new one.
  • A “retry” button was added when a map is successfully completed.
  • Warning card moved to the upper middle and fiber break warnings were added.
  • OSD screen added and all values matched with real data.
  • All fonts changed to Press Start 2P.
  • All values except item 7 were adjusted according to active gas control.
  • [Value 1 stays between -10/-30 at the drone takeoff point and decreases further (towards -130) as the drone moves away.
  • Value 2 starts at 2:100 / 100 and drops as distance increases; below 80 triggers RX Loss, displayed at location 8.
  • Altitude value increases as the drone climbs.
  • Flight time displayed in mm:ss starting from 00:00 on the ground.
  • Battery status fluctuates sharply based on throttle during flight; initial value 4.20V, with below values shown as 25.2V.
  • Hover current 8–15A, mid-throttle 20–40A, full throttle 50A; values are linked to controller throttle.
  • ANGL (Angle) and AIR (Acro) labels added.
  • Status section updated with ARM/DISARM, LQ 2:100 (RX LOSS below 80), and Trigger Ready/Not Ready indicators.
  • Keyboard inputs added; users can now control the drone with keyboard and mouse without a controller.
  • Fiber Optic (Peak) map added.
  • [Dedicated rear camera angle added for the Peak map.
  • [5KM and 10KM fiber optic selection options added to the menu, exclusive to the Peak map.
  • Distance monitoring added to the OSD screen.
  • Sudden fiber-cable breaks and warning card added during abrupt movements.
  • In the fiber map, the cable will snap instantly when going too far (users can monitor this via the distance value).
  • Fiber components added to the preview drone in the menu.
  • Main menu music added.
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