Game update

Patch Update 1.31h

Shadow Empire · published

Changelist 1.31h (#253)

  • Fixed glitch where in some cases Leader’s Credits (wealth) could go negative.

  • Fixed that you can Nationalize Private Assets from Dynastic Fief (Now no longer possible, except logistics)

  • Added that you cannot Disband Private Assets in Dynastic Fiefs

  • -Fixed double Gov assignment in running games (upon load game)

  • Fixed the Decision Tab glitch to not allow its variable being corrupted by calling a Leader while the Tab is open and then making the Decision that was open (caused double Gov bug)

  • Fixed Meritocracy Hail Stratagem to only apply to only Faction Members now

  • Some fixes to Extension utilisation of Compounds during non Aristocracy systems/Factions. The 7 “Household” Extensions can be bought during a non Aristocracy System, but they will not all have an effect. (might still work a bit more on this later). All Extensions can survive the end of Aristocracy and can still have an effect in a different system, albeit without the Primus Inter Pares provides to all rule. A Dynastic Faction outside Aristocracy is not what is has been and more fragmented.

  • Fixed opening menu newGfx illustration.

*=requires a new game start with this version to be active.

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