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The Abyssal MazeEventsGameplay Updates
In-game event

Gameplay Updates

The Abyssal Maze · published 15 Jun 2026, 19:18 UTC · build 23745332

All eventsPlayers around this dateRead on Steam
  • Monsters are now easier to hear, making sound detection more reliable and improving player awareness.

  • In the first maze, the key no longer spawns on the floor. It can now be found in more visible locations and serves as a small tutorial to help players learn how to find the second key later in the game.

  • Player stamina has been rebalanced. Stamina regeneration now begins after 3 seconds instead of 5 seconds, allowing for smoother gameplay.

  • In the third maze, player stamina has been increased to better match the larger scale of the level.

  • After the warning screen, the story message will now remain on screen for 1 minute to give players enough time to read it. Players can skip it at any time by pressing Enter.

  • Settings can now only be changed while in game and not from the main menu. This is due to a bug that prevents settings changed from the main menu from being saved properly. I am currently working on a fix and hope to resolve this in a future update

More from The Abyssal Maze

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The Abyssal MazeGame update25 Jun 2026Patch NotesQuality of life update: The game now pauses correctly when players open the pause menu.In-game event16 May 2026Gameplay UpdateGameplay Update Notes · New languages have been added to the game. You can change the language in the Options menu after loading into any maze. · Since the second maze felt a little boring, a new mechanic has been added to keep players on edge. · The difficulty of the second maze has also been adjusted. Fuel is now easier to spot and can be found near visible locations, such as hiding spots. In…The Abyssal MazeGame update11 May 2026Patch NotesMinor adjustments. Some bugs are fixed.