Monsters are now easier to hear, making sound detection more reliable and improving player awareness.
In the first maze, the key no longer spawns on the floor. It can now be found in more visible locations and serves as a small tutorial to help players learn how to find the second key later in the game.
Player stamina has been rebalanced. Stamina regeneration now begins after 3 seconds instead of 5 seconds, allowing for smoother gameplay.
In the third maze, player stamina has been increased to better match the larger scale of the level.
After the warning screen, the story message will now remain on screen for 1 minute to give players enough time to read it. Players can skip it at any time by pressing Enter.
Settings can now only be changed while in game and not from the main menu. This is due to a bug that prevents settings changed from the main menu from being saved properly. I am currently working on a fix and hope to resolve this in a future update