Controls now customisable (currently only accessable from PAUSE menu, not yet included on the main menu).
Gameplay options menu added:
Crosshair visibility.
Crosshair changes colour depending on health.
Damage indicators.
Timer visibility.
Subtitle visibility.
Crouch toggle (not yet modifiable).
Decal pool (not yet modifiable - broken).
Flamethrower now has an alt fire that sprays has without igniting it. Will float in place for 10 seconds and can be ignited as a trap to cause an explosion, or will turn into the regular projectile if sprayed directly on to fire.
Pressing ESC from reading a book or using the inventory will put them away rather than insta-pause.
Added "Innocents killed" stat to stats screen.
Arena cards now have images.
Fixed PISSCO music being assigned to SFX instead of music.
Updated the title card artwork.
Fixed farm level truck not savegaming.
Better handling of music with savegames.
Fixed some sewer depths boss stuff.
Sewer depths piss ice shouldn't break before you reach it.
Fixed boat being able to get stuck at end of level bowl bit.
Fixed cows only having one fur colour.
Cursebow materials fixed.
Fixed wood materials reverting to default UE4.
Teleporters now play a sound effect.
Crossbowner bounce has a new sound.
Poo meter shakes and egg does a dry fart if you try to poo or double jump when empty.
Eggwife voice lines updated.
HUD powerup icons updated to stack from the right.
Hard difficulty is a bit harder.
Updated arcade to have separate rooms for arena modes and bonus levels.
Damplamp appears on the HUD as a powerup if you have it.
Damage indicator numbers are smaller and stay visible longer.
Changed the mouse cursor.
Fixed level select map being an old version.
Bile waterfalls and enemies added to cow guts.
Exciting cow is more visceral.
The Very Important Candle Update:
Now set fire to other objects.
Can be put out by all liquid volumes and liquid objects (hopefully).
Will light other candles.
Can be lit by any fire damage.
Fixed savegame getting deleted if you click New Game from the main menu, even if you back out.
Removed all instances of "Recommended difficulty while we're still making the game".
Hopefully fixed a bug where speech bubbles remain on screen if you saved the game while they are displaying, and then load game.
Fixed "Heavy Hitters" arena card launching the player in the same direction every time, and way too far.
Fixed "Vampirism" arena card giving the player health when any pawn hurts an enemy.
Removed "Hotbox" arena card.
Added "Yucky Feeling in my Tumtum" arena card.
Factory conveyor bit is slightly less frustrating.
Added "Enemy is selecting" and "You are selecting" to the card picking UI in arena mode.
Added epilepsy warning.
Added Discord link to main menu.
Factory end level now takes the player to the arcade rather than Sheffie.