
Shaders will now be preloaded before the main menu to prevent stutter when in game. This process will be slow the very first time you launch the game, and will be faster to load when re-launching the game.
We've been working mostly on fixing issues regarding processing physics and networking, and hopefully this update will fix that.
This update also adds pre-computed lighting, which might use more VRAM, but should generally reduce GPU utilization.
We've added SCP-457 as a playable character.
SCP-457 does not instantly kill humans, instead setting them ablaze. SCP-457 can sprint in short (but fast) bursts, and can use gas canisters placed around the map to re-fuel quicker.
Grenades are blue again
Added SCP-1930
SCP-294 now supports using keyboard inputs.
Changed the role intro screen, although it is still a work-in-progress
Changed the main menu back for the time being
Changed most of the rooms within Heavy Containment Zone
Remastered the tesla gate effects
You can press the USE button (E by default) to push around physics objects
Updated SCP-049's model
Made the health bar visible at all times
Added a view into the pocket dimension for SCP-106's portal
There are smaller changes that aren't listed here
Some areas of Surface and Entrance zone look pitch black with a white glow around them
Items don't follow a player's hands
Broken ragdolls