Hello everyone, long time no see.
We have exciting news to share about Gamble Tower's Closed Beta II! (also known as Playtest 2)
If you don't want to read aaaall that information below, just know that...
Since the previous playtest was quite plagued with major bugs, specifically related to the very unstable saves, we wanted to focus on fixing that before working on anything else.

Thankfully, we finally found the (many) reasons why the save system was breaking, and redone it entirely. This means that saving and loading games should now work without any issues (and most importantly, between versions!), and you won't have to worry about losing your progress anymore.
Also, you won't have infinite autosaves now, lol.
We heard your feedback and decided to redesign the second segment boss to make it more fair for different clans and builds, we are still working on it and testing the changes a bit internally but I believe it will work much better while still providing a good challenge.

(very W.I.P)
I won't detail the changes yet but Noxaerudeux will now be a stance boss of sorts, swapping between its Golden and Night forms under certain circunstances.

We've also made lots of visual improvements and UI tweaks to the game. The game now looks better than ever, and the user interface is more intuitive and user-friendly.
Jaqueta worked on a lot of different new VFXs and visual polishes as well, here is a short video of some of the newest additions.
We're also working on new YouTube videos and shorts to keep you updated about the game's development. Be sure to check out and subscribe to our YouTube channel to stay up to date. (But only if you want to!)
Ah yes, this is one classic question, with lots of different answers!
As of recently I was having little time to work on the game, I've moved (AGAIN) and only now have properly stabilished myself in my new residence.
I am now working sometimes at the office instead of purely remotely, so that kinda hinders the time that I could use to develop Gamble Tower as well...
HOWEVER, I am trying to develop the game at least a little bit every day, and hopefully that will help make the final release happen on a reasonable time this year.
Thank you for your continued support, and we can't wait for you to play the new and improved beta. See you soon! :)
- Ian