Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Small Living World 2EventsSmall Living World 2 - Dev Diary #4
Community

Small Living World 2 - Dev Diary #4

Small Living World 2 · published 10 Nov 2025, 19:31 UTC

All eventsPlayers around this dateRead on Steam

Hello everyone.

Time for another Dev Diary. 

This week, I want to highlight the new Entity Information window. In the first game, this was one of the major weak points — when a plant or an animal wasn’t happy, it was often unclear why. The game didn’t provide enough detailed feedback. In the new version, I’ve focused on improving that aspect.

Now, by clicking on a plant or an animal, you’ll see a detailed list of all negative factors affecting it. By identifying these problems, players can take action to improve their condition.

It may seem like a small detail, but it makes a big difference in builder games. Players need clear, detailed feedback to improve the worlds they create.

I hope you will find it useful.

More from Small Living World 2

Other announcements

All events
In-game event30 Aug 2026Small Living World 2 - DEMO Update: 0.15We continue our series of updates to improve the demo ahead of the end-of-year release. This time, the major new feature is the FRENCH TRANSLATION . Et oui, la traduction intégrale du jeu est maintenant disponible en français ! Pour changer la langue, allez dans Paramètres / Settings . 0.15.00 ======================================================= · Add French translation . Other languages to…In-game event17 Aug 2026Small Living World 2 - DEMO Update: 0.14The summer holidays pushed this update back a little longer than expected, but it’s finally here! This small update introduces a new Visual Info Card in the menu, making information about plants and animals much easier to understand at a glance. 0.14.00 ======================================================= · Add Plants and Animals info card in the menu. · Fix issue when clicking over the menu…In-game event20 Jul 2026Small Living World 2 - DEMO Update: 0.13Just one week after the demo public release, I was able to push the first update . I really wanted to get this one out as quickly as possible. The main feature of this update is the Random Background Music . It really add something else to the game and it makes the experience even more relaxing. You can customize how often the music plays in the Settings Menu . All of the soundtrack pieces are…