
New Map: Magma Mixup
🔀 Adapt your defences to a path that changes every round.
🏆 Magma Mixup will appear in ranked and clan games in White Wasteland and higher.
Bloon Sends
🎈 Tight Lead bloons: Send time 1.2s -> 1.5s
🎈 Tight Ceramic bloons: Send time 0.8s -> 1s
🎈 Grouped White bloons: Cost $65 -> $75
🎈 Grouped Black bloons: Quantity 4 -> 5
🎈 Grouped Black bloons: Cost $75 -> $85
🎈 Tight MOABs: Cost $4000 -> $4500
🎈 Grouped DDTs: Cost $6000 -> $6250
🎈 Phayze Multiplier: 1.75x -> 1.6x
💭 Black Bloons were feeling underpowered as a rush and were getting overshadowed by white bloons. This buff should make them a more threatening rush.
💭 Tight leads and ceramics are one of the strongest rushes. This nerf should bring them more in line with other rushes.
💭 The Phayze modifier does not have as big an effect as other modifiers. We’re reducing the price to match its effectiveness.
Dart Monkey
🏹 3xx Spike-o-pult pierce increase 22 -> 30
🏹 4xx Juggernaut pierce increase 50 -> 60
💰 4xx Juggernaut price increase $1700 -> $1800
💭 Spike-o-pult feels underwhelming compared to the other paths so we decided to increase the pierce in its earlier paths to make it a viable option.
Tack Shooter
💰 x4x Blade Maelstrom: $3000 -> $3550
💭 Tack is a very popular tower and is used in a lot of strategies, in particular the Blade Maelstrom upgrade. We’ve decided to increase the price to make microing just a little bit less efficient.
Ice Monkey
🤽 Can place Ice Monkeys on water
💰 3xx Ice Shards: $1800 -> $2000
💰 x4x Snowstorm: $3000 -> $3500
💭 Ice Shards is very strong despite recent nerfs and Snowstorm has become very powerful now that people are understanding how to use the attack speed buff more effectively. Some small nerfs to these two upgrades should hopefully pull them back in line.
Sniper Monkey
🏹 320 deadly precision: shrapnel pierce: 3 -> 4
💰 x3x bouncing bullet: price $3000 -> $2250
Sniper monkey has fallen off the play rate compared to other towers so we’re hoping that these changes will bring him back up to speed
Dartling Gunner
💰 000 Dartling: $700 -> $800
💰 1xx Dartling: $250 -> $200
💰 xx1 Dartling: $150 -> $100
💰 4xx Plasma Accelerator: $12000 -> $14000
🏹 x4x Rocket Storm: ability explosion pierce 8 -> 7
💭 We found Dartling’s early game is a little bit too strong currently. This little nerf should slow its early game down but keep it very viable. The later upgrades were performing very well against tight rushes for very little investment. These changes will make these upgrades less efficient
Wizard Monkey
💰 xx4 Necromancer: Cost $2600 -> $2800
💰 xx5 Prince of Darkness: Cost $24000 -> $28000
💭 The recent bug fixes to Necromancer and Prince of Darkness have made it a bit more efficient than it needs to be so we are increasing the costs to reflect its new effectiveness.
Ninja Monkey
⏱️ x4x Ninja: Bloon Sabotage duration 15s -> 10s (x5x unaffected at 30s)
💰 x4x Ninja: Cost $4500 -> $5200
🏃 x3x Shinobi: Gives +15% attack speed -> +10% attack speed
🏹 x3x Shinobi: Gives +15% pierce -> +10% pierce
🏹 xx3 Flash Bomb: Pierce 75 -> 40
💭 Flash Bomb synergizes well with damage buffs and Ice Shards, making it a powerful early-game upgrade.
💭 Shinobi’s buffs are too strong right now and the overall strategy becomes extremely powerful after round 20.
💭 Increasing Bloon Sabotage cost and reducing its duration will require greater investment to maintain its effects during sustained rushes.
Druid
😡 xx5 Avatar of wrath buff max attack dmg increase 24 > 30
💭 Druid has fallen down the ranks of player pick rate. We are increasing the maximum damage of Avatar of Wrath to make it more viable.
Monkey Village
📉 xx1 Monkey Business: Discount 10% -> 5%
🌐 x5x Homeland Defense: now has a global cooldown
💭 Monkey Business was giving too much value when buying multiple village farms. Homeland Defence is very powerful in the late game when microed. This will stop it being microed but still keep the ability impactful.
Banana Farm
🏦 x4x IMF loan: Maximum capacity $20000 -> $18000
🏦 The loan gives you $20000 -> $15000 money and debt
💭 The IMF Loan was proving to be a bit too good of a deal so we have reduced the amount it lends and also decreased the capacity of the bank.
Cyber Quincy
💰 Cost $450 -> $550
⏱️ Level 3: Ability duration 6.5s -> 5.5s,
💥 Level 7 : EMP arrow damage +300% -> +200%
💭 Cyber Quincy has had a very high pick rate compared to the other heroes, these nerfs should bring him back in line with the others
Scientist Gwendolin
🔥 Level 4 Heat It Up: Bonus damage to bloons with glue or acid: 2 -> 1
💭 With how easy it is to apply glue or acid to any bloon, Heat it up was providing too much damage in all situations.
Biker Bones
💣 Level 5 : Makes black bloons 50% vulnerable to explosions again
💣 Level 19: Makes black bloons fully vulnerable to explosions again
💭 With the synergy between Biker and ace struggling against early game black bloons we thought that adding the vulnerability would be a good addition to help against early game rushes
Benjamin
💰 Base cost $900 -> $950
💸 Skimming works for every bloon -> every 2nd bloon
🪙 Level 1: End of round cash $100 -> $75
🪙 Level 2: End of round cash $150 -> $125
🧑💻 Level 3 biohack duration 6s -> 9s, bonus damage 2 -> 1, cooldown 45s -> 40s
🪙 Level 5 income $250 -> $200
🪙 Level 8 income $400 -> $350
🧑💻 Level 9: Biohack bonus damage 1 -> 2
⌛ Level 10 cooldown 65s -> 60s
💸 Level 12 skimming works for every bloon
🧑💻 Level 13 biohack duration 8s -> 15s, biohack damage 3 -> 2
⌛ Level 20 Ability cooldown 45s –> 40s
💭 Benjamin has been steam-rolling other heroes in the player pick rate and has been a bit too effective. These changes should reel him in and make him a bit easier to handle
DJ Ben Jammin’
🎶 Level 4 : Towers in his range get an additional +1 pierce and +5 Range.
🎶 Level 11: Additional Pierce increased to +2 and range increased to +10
💭 DJ Ben Jammin’ has had quite a low pick rate and his synergies haven’t been feeling great so these buffs should allow for him to get back up the ranks
Sentai Churchill
🏹 Level 2: Pierce 7 -> 6
💭 Sentai Churchill outclasses regular Churchill on almost every round. This should even out the two heroes.
💛 Fixed Rubber to Gold not giving cash when the bloon was destroyed by an Engineer trap.
👩🚒 Fixed Gwen giving +2 damage to other monkeys from Heat it Up at level 17 instead of +1.
👁️ Fixed Phayze status not transferring correctly when the bloon is sent to the other side using Highwayman Jericho’s Misdirection.
🤖 Fixed incorrect Turkish translation for Cyber Quincy Level 15.
🎓 Fixed Battle button in the leaderboard screen not working before the tutorial is completed.
Let us know your thoughts in the comments below and happy gaming! :D