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Aggregator Elevator SystemEventsDemo build v0.2 patch & update based on player feedback
Game update

Demo build v0.2 patch & update based on player feedback

Aggregator Elevator System · published 20 Jun 2023, 12:25 UTC

All eventsPlayers around this dateRead on Steam

The demo build update (v0.2) was released which has some drastic changes and improvements to the demo.

  • Removed all physical position altering block types like the falling block from the game completely to focus only on it's core concept. The demo has the falling block replaced with a new equalizer block type.
  • Level arrangements are altered a bit to promote a smoother and fair difficulty curve.
  • Added an optional 1-minute cool down "tip button" in the gameplay menu. Clicking on the tip button temporarily highlights a couple of blocks that are in their correct positions.
  • Fixed frame rate issue in the main menu screen.
  • Added an option in the settings to enable/disable auto submission of levels. Auto-submission is turned on by default. Disabling auto-submission shows a submit button in the gameplay screen which the player can manually click and complete whenever all the signals are solved. Auto-submission will automatically complete the level whenever all the signals are solved.
  • Minor bug fixes related to the settings.
More from Aggregator Elevator System

Other announcements

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Community9 Apr 2024Aggregator Elevator System is now permanently free for all!Aggregator Elevator System from now on is a fully free game.Community2 Apr 2024Important Announcement! The game will become permanently free soon!After approximately one week (April 9th), the game will be changed into a fully free to play game. This change will be permanent. As the game sales are basically dead on the water, as a game developer I'd much rather have more people have fun with the game for free, than any minor profit that comes with this project :)Major update17 Mar 2024Major update v1.0.5 to the gameplay mechanics and some balancing- Added the option to disable/enable a block in direct placement mode. Disabling a block dims the block with a red strike over it. This aids with better visualization at bigger complex levels. Blocks can be disabled via mouse right click or L-CTRL key. - The notoriously difficult absorber blocks will only absorb the values of the directly adjacent blocks around it. It will not absorb any blocks…