Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Lines We Draw DemoEventsPatch 1.0.1
Game update

Patch 1.0.1

Lines We Draw Demo · published 16 Nov 2025, 20:41 UTC

All eventsPlayers around this dateRead on Steam

Hello supervisors, thank you for playing Lines We Draw!
We're rolling out Patch 1.0.1 today with a focused set of fixes and performance improvements to make your experience smoother.

What's included

Stability & Fixes

  • Fixed several crashes that could occur during scenes transitions and when loading game

  • Resolved multiple UI bugs that could cause buttons or menus to become unresponsive.

  • Corrected a handful of visual glitches that appeared on specific hardware configurations.

Performance & Optimization

  • General performance optimizations across rendering and asset streaming to improve frame rates on mid- and low-end systems.

  • Reduced memory usage during long play sessions, improving stability and preventing slowdowns.

  • Shorter load times when starting game and switching between menus.

Miscellaneous

  • Minor quality-of-life tweaks to menu responsiveness and input handling.

  • Various under-the-hood improvements that prepare the game for future updates.

Need help or found a bug?

If you run into any issues or spot something we missed, please reach out via our official support channels with: system specs, a short description, and steps to reproduce. Screenshots or short videos help us a lot.

Thanks for your continued support and for drawing with us, your feedback helps shape the game.

- Frostember Studios Team

More from Lines We Draw Demo

Other announcements

All events
Community23 Jul 2026Take Lines We Draw on the Go: Steam Deck Support is Here!Hello everyone! We are absolutely thrilled to share some exciting news with you today. Lines We Draw now officially supports the Steam Deck ! Whether you’re commuting, traveling, or just relaxing on the couch, you can now take the experience with you wherever you go. We’ve been working hard to ensure the game runs smoothly on the handheld, so you can enjoy it exactly as intended. What you can e…Announcement23 Jun 2026Lines We Draw – Official Release Date Announced & New Demo Available Now!Hello everyone, The wait is almost over! We are thrilled to announce that the full version of Lines We Draw will officially launch on November 5, 2026 . We know the gaming landscape is crowded this fall, but we believe our story-driven strategy offers a unique, deep experience that stands out from the crowd. Thank you for your continued patience and support! What’s new today (June 23): · Update…Community13 Feb 2026DEMO 1.1.0 is out now!Hello supervisors, you wanted it, we did it ! We are releasing Demo 1.1.0, made mostly with your feedback and suggestions. What's New This updated demo brings many improvements based on community feedback, including smoother gameplay, UI and UX refinements, and overall polishing to enhance the player experience. QOL · Optimized spawning of cars · Optional cheat menu to skip days · Changed fog ·…