
I've been waiting to say this for FOUR HUNDRED YEARS:
https://store.steampowered.com/app/1401730/
Cue the air horns! Release the doves! Fire the cannons! (But not at the doves!)
What a journey it's been. The original Crashlands came out in 2016 (9 years ago!), and we've spent nearly the last 5 years working on this sequel. We've put all of our blood (ow!), sweat (ew!), and tears (dew!) into this thing, and I'm incredibly proud of what we've made with our tiny little team of desiccated husks. I hope you love it as much as we do!
We've already got some great early reviews and previews. I'll just plop my favorites here:
We already knew we made something good, but it’s still a huge relief to hear other people agree!
As much as I'd love to spend a bunch of paragraphs bloviating about what it took to make this game and all the great things people are saying about it, I want to let you go actually play it. So I'll just leave you with some pro tips to streamline your first session:
If you run into trouble, there are a few places you can get help:
I hope you have a blast!
💖,
Adam Coster
Webslinger @Butterscotch Shenanigans
P.S. Please drop a review! Those early reviews can really help a game be successful!
P.P.S. What happens next? Mostly we'll just have to see how the launch goes. But! We do have a couple of things in the pipe: Sam's working on an art book about the design and art of Crashlands 2, and we might even have... SURPRISE MERCH!?