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Beneath the Cardboard: Be HappyEventsSpring Cleaning 2025
In-game event

Spring Cleaning 2025

Beneath the Cardboard: Be Happy · published 1 May 2025, 17:54 UTC · build 18312383

All eventsPlayers around this dateRead on Steam
The image was provided by a member of our Discord server under the nickname БОБА (BOBA)

Long time no see, huh? We're back with Spring Cleaning, where we optimized most of the 3D models and graphically updated some others. In addition, the entire city and its surroundings were given a Renovation.

On top of that, we'd like to pass on a message from Salesman, who's notified us of the Thaw sale, where you can get Beneath the Cardboard: Be Happy for 15% off and the original soundtrack for 10% off.

Game World

Snowstorm, or New Landscape


Despite all the efforts made by local street cleaners, the recent snowstorm left a lot of snowdrifts behind. Perhaps this is for the best.

Going Up


The staircase at the construction site has been opened, and now you can climb it and see what the construction workers might have left behind during their never-ending work, however, we hope you know: Falling from the fifth floor is harmful to your health.

Environment Update

  • New lights have been added to the park. Also, they now have their own unique model.
  • The city lights outside the park are now connected with wires.
  • Added parking near the entertainment center in the south of the city.

Optimization


Most of the models in the game have been optimized by reducing the number of polygons.

Gameplay

Cooking


Yes, you read that right, after a long time, you can now cook what you found in the trash cans. Just put a can of SnegoTorg (or what do you have there?) on a burning box, and, voila! You have cooked leftovers. Be careful, because if you stare at the flames for too long, you can burn everything.

Balance Changes


Due to the fact that the mechanic introduced in update 0.4.0 was misleading when the character's health began to decrease at a fairly decent thermometer mark, we made the following changes to the balance of this mechanic:

  • Significantly reduced the temperature threshold at which a character begins to have Frostbite
  • The satiety threshold at which a character begins to experience Hunger has been slightly reduced.
  • Along with the changes above, the temperature and hunger thresholds that needed to be overcome to remove the negative effects of Frostbite and Hunger have been lowered.

A Bit About Future


Our break between December and this update is too long, and we'd like to also thank everyone in the Beneath the Cardboard: Be Happy community who has been waiting for it. In parallel with this update, we have started (and continue to work) on something that should fundamentally change the way we develop the game. We hope we can surprise you on the game's anniversary, May 31st.

Lunsemo Studio.

More from Beneath the Cardboard: Be Happy

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