Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Zombie Survival Game OnlineEvents🧟 Rise of the Zeds - Update v0.5.2
Major update

🧟 Rise of the Zeds - Update v0.5.2

Zombie Survival Game Online Ā· published 19 Nov 2025, 23:38 UTC Ā· build 20863819

All eventsPlayers around this dateRead on Steam

Hey there, survivors!


We have an exciting update to push! This one focuses heavily on zombie behavior, combat feel, AI interactions, and performance improvements. Lots of small fixes add up to a big step forward in how the world feels when you’re out there surviving. We are still working out a few kinks and will keep improving based on user feedback, so thank you survivors for always reporting.

We’re still a small part-time team, but your support keeps us going. We’ve also got some really exciting updates coming over the holidays, so stay tuned!


šŸŒŽ World & Spawning

  • Added 300+ new zombie spawns across the map, roads, and empty areas. The world now feels more alive… or, well… ā€œun-alive.ā€

  • Updated JSON POI Manager spawn settings across MainLevel and DemoLand.

  • Increased several AI spawner iteration speeds to make spawning more responsive.


āš”ļø AI Combat & Behavior Improvements

MoreInteractions

Everyone fights everyone now:

  • Scavs attack zeds & animals

  • Animals attack zeds & scavs

  • Zeds attack scavs & animals

Basically, the ecosystem is a whole lot angrier - and more fun to watch!!

Louder Zeds

  • AI now broadcasts attack sounds, so nearby AI will react even if they’re not facing the action.

  • Fixed issues where zombies would attack but not look at their target correctly.

  • Fixed bugs causing scavs/zeds to ignore each other during investigation state or fail to deal damage.

Melee Adjustments

  • Reduced melee attack delay, making hits feel much snappier.

  • Increased how fast zombies turn to face you during attacks.

  • Cleaned up melee logic so zombies only stop movement for the proper duration of the animation.

  • Removed a buggy bite animation that caused attack hitches. (RIP weird bite montage - you will not be missed.)


🧟 Zombie Tweaks

  • Added new systems to prevent zombies from sliding or moving while in spawn or hit reactions.

  • Tweaked attack montage play rates to feel less sluggish.

  • Redesigned zombie animation blending so upper-body attacks play cleanly while the legs still chase you. (less ā€œice-skating zedsā€ around the map.)

  • Fixed zombies attacking next to a scav but not facing them properly, causing missed hits.

  • Added checks so zombies can’t break out of disabled movement while climbing out of the ground.

  • Increased the climb-out-of-ground animation speed and tightened timing.

  • Added footstep cues for zombies so they sound more grounded and alive (or… undead).

Sneak Attack Bonus

  • If you melee a zombie before it’s aggro’d, it now takes 3x damage.
    Time to channel your inner post-apocalyptic ninja.


šŸ”§ Performance & Optimization

  • Added cull distances to AI.

  • Added LODs to most zombie and AI meshes and created a mesh reduction profile.
    (We’ll likely generate LODs for all unique meshes soon.)

  • Disabled fixed mesh bounds on base zombie models to fix camera edge culling.

  • Improved pawn sensing so alert cues play correctly.

  • Added safety checks to prevent null reference crashes in multiple systems.


šŸž Bug Fixes

  • Fixed AI getting stuck in MoveToTarget state with movement disabled.

  • Fixed rare null pointer in AI multicast montage system.

  • Fixed AI bug where enemies played the ā€œsenseā€ alert every time they heard you.

  • Fixed null pointer in Async Spawner Func Lib.

  • Known visual bug: ranged AI may not aim guns correctly when too close and meleeing, but their shots still register.


šŸ›  Internal C++ Plugin Updates

Various adjustments and backend improvements to our internal AI plugin to support the new systems.


Thank You, Survivors

As always- thank you for all the support, bug reports, and patience. ZSGO is built by a tiny part-time team, and updates like this happen because you keep pushing us forward.

We have some awesome new features already in progress (more news soon šŸ‘€), and we can’t wait to share what’s next.

Stay alive out there,
Ā  - The ZSGO Team šŸ§Ÿā€ā™‚ļø

More from Zombie Survival Game Online

Other announcements

All events
Major update24 Jul 2026The Mutant Boss Update – v0.8.0Hello Survivors, Update v0.8.0 is now available. This update adds Mutant Bosses, improves Mutant and Brute combat, and fixes several other known bugs while we prep for our End Game Cave update. Mutant Bosses Ā· Added Mutant Bosses. Ā· Mutant Bosses will now spawn at Mutant Meat Piles. Ā· Updated the loot dropped by Mutant Bosses. Mutant Meat Piles are now more dangerous than ever, so make sure you…In-game event1 May 2026ZSGO - The Airdrop Update (v0.6.9)This update introduces a new MainLevel event along with a number of backend improvements and balance adjustments. As always, these changes are part of our ongoing development as a small, part-time team - we appreciate your continued support and feedback as we iterate (: āœˆļø New: Airdrop Events Airdrops have been added to MainLevel as a new dynamic event. Ā· Airdrops occur at random intervals (app…Major update20 Mar 2026šŸ”Š VOIP is Here! šŸ—£ļø v0.6.7It's official! The addition of VOIP has finally arrived . Chat with friends, yell at enemies, or even talk to yourself as you lose your mind in the wasteland. Spring Sale + Update v0. 6 . 7 Hey Survivors, To celebrate the Steam Spring Sale, ZSGO is now 88% off - our biggest discount so far. We are hoping that this brings in more survivors to the wasteland and more feedback on gameplay. Alongsid…