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VextorialEventsStability Improvements and UI Overhaul!
In-game event

Stability Improvements and UI Overhaul!

Vextorial · published 24 Nov 2025, 17:31 UTC · build 20333054

All eventsPlayers around this dateRead on Steam

Hey everyone!

We’ve just rolled out a fresh update for Vextorial that focuses on improving the overall feel of the game, especially around navigation, clarity, and general usability. Nothing huge or game-breaking, just a bunch of small, meaningful improvements that make the experience smoother, clearer, and nicer to play.

Story Menu UI Improvements

  • All Story Menu UI elements have been added and properly laid out

  • Many small layout edits so everything fits and flows more cleanly

  • Fixed all comic sizing issues so panels display correctly

  • The stone palette now shows a small preview of text to encourage scrolling

  • Memories & Ancient Texts buttons are now aligned at the top for easier browsing

  • Story Menu comics no longer trigger LevelMapCanvas hints

Collectables & Navigation

  • You can now skip frames in ALL comics within the Collectables menu

  • Back Button navigation has been fixed — pressing Up now correctly returns you to the last item in the stack

  • Explicit navigation setup to prevent weird menu jumps

General Fixes & Polish

  • Fixed UpdateActiveDevice issues caused by Actions.UI.Enable()

  • Added a Click SFX when toggling StoryMenuUI (handled via UICamera.cs)-The Dink Team

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