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HIPS N NOSES DemoEventsHIPS N NOSES – Halloween Update & November Playtest Coming Soon!
Community

HIPS N NOSES – Halloween Update & November Playtest Coming Soon!

HIPS N NOSES Demo · published 31 Oct 2025, 04:50 UTC

All eventsPlayers around this dateRead on Steam

Hello Dreamers ☕🌙
We’re PepperStones, the team behind HIPS N NOSES, a café management + roguelike adventure game.
This Halloween, we wanted to share how development has been going — and what’s coming next in our dreamy café world.

⚔️ Battle System Progress

  • New Companions & Weapons
    You won’t fight alone anymore — new allies join your battles with unique skills.

  • New Skills & Polished Animations
    Every action now feels smoother and more dynamic thanks to full animation updates.

  • Quick Battle Mode (Coming Soon)
    A faster, more challenging mode for those who enjoy intense loops.

  • Flower Insurance System
    Secure essential materials even when you fail — to make every run rewarding.

  • Weapon Upgrade System
    Reduce randomness and plan your loadouts strategically.

  • Battle Log System (In Development)
    Review your choices and analyze results after each battle.

☕ Café Management Progress

  • New Companion’s Shop System
    Exchange battle-earned flowers for unique materials and recipes.

  • Affinity System Added
    Learn your companions’ preferences and brew drinks that raise relationship levels.

  • New Recipes & Ingredients
    More variety and creativity added to your café’s menu.

  • Instant Shop System
    Special vendors occasionally appear to sell rare tools or missing ingredients.

  • Café Boss Battles (WIP) Weekly “boss-like” customers who require timing and actions to serve.

  • UI Redesign & Localization Polish
    Improved interface visuals and natural translations across multiple languages.

👻 New Guests & Interactions

We’re testing special interactive customers — ones that need real player actions to complete their orders!
Not just tricky, but immersive.

🧩 In Progress

  • Quest & Reward Systems for small progression milestones

  • Companion Rooms with new story content

  • Inventory & Archive System for collection tracking

  • New Maps, Monsters, and Allies expanding the dream world

🐞 Bug Fixes

  • Fixed occasional freezes during battle

  • Fixed key input issues with simultaneous controller & keyboard

  • Fixed dialogue skip and quest progression bugs

  • Fixed missing sound during train arrival scene

🌕 November Playtest Coming Soon!

We’re preparing our first playtest this November — including all the new systems above!
If you’re into story-driven simulation games with dreamlike aesthetics, please stay tuned and share your thoughts when it goes live 💜

Wishlist HIPS N NOSES now so you don’t miss the next step:

🎃 Happy Halloween, Dreamers.
May your nights be peaceful and your coffee strong.

☕ — PepperStones Dev Team

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Community25 Aug 2026Participating in Gamescom2026!Hello, everyone! We are the HIPS N NOSES development team. We are excited to announce that HIPS N NOSES will be participating in Gamescom 2026 , held from August 26 to August 30! · Dates: August 26 – August 30 (Local Time) · Booth Location: Hall 10.2, Booth S34 Visitors who stop by our booth and play HIPS N NOSES will receive an exclusive 2026 Edition Sticker ! This special merchandise is only…Major update19 Aug 2026v0.5.0 Major UpdateHello everyone! We are the HIPS N NOSES development team. Based on the valuable feedback you’ve shared, we have rolled out an update with new features and improvements to enhance your cafe management experience. Please check the details below. 👇 ◆ New Features ◆ Part-Timer System Added · Starting from Day 2, you have a chance to offer employment contracts to visiting customers. · Once a contra…In-game event12 Aug 2026Demo 0.4.2 Minor UpdateHello, everyone! 👋 Are you enjoying the game? We've applied another small patch with some updates and improvements. ⚙️ Improvements · Fixed an issue where ingredients could not be hovered over before selecting a recipe during drink preparation. · Fixed pad controls so that if saved data exists on the title screen, the initial focus defaults to "Continue". · Added a tutorial regarding closing t…