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Glory On PlutoEventsDemo 0.4.03 patch
Game update

Demo 0.4.03 patch

Glory On Pluto · published 5 Nov 2025, 14:55 UTC · build 20680523

All eventsPlayers around this dateRead on Steam

Patch notes - Apologies, they're not in any particular order.

  1. Added some new speed line effects! They take on the colours of fuel types in your engine.

  2. Background stars and nebulas no longer disappear when reaching a really far distance

  3. Fixed ammonite description not appearing

  4. seedling is now tagged as creator

  5. Tutorial doesn't lock after qutting via text rather than pressing x

  6. Set the max number of waypoints on a harder route to 5

  7. Stopped tutorial getting rid of restock tokens

  8. Stopped tutorial locking salvage options on the first roll when tutorial hasn't been completed

  9. Fixed boost gem going nuts

  10. Stopped XP from being able to go negative (and if it does, it sets itself to 0)

  11. Added Glory Point cap of 999,999 (It wasn't intended for it reach this high!)

  12. More aggressive costs for subsequent Tinkers

  13. Fixed bug where if you were at max Glory points it was impossible for it to reduce!

  14. Changed Tinker boosts to use floats instead of ints (I think this is why they were resetting once a tinker reached a massive level)

  15. Added some lore to the codex!

  16. REDUCED COST OF UNLOCKING MODULES IN UPGRADE SCREEN

  17. fixed leaderboard numbering

  18. fixed leaderboard not loading local speed

  19. adjusted leaderboard to show more ELITE leaders!

  20. Added sounds for modulations triggering

  21. Stopped tutorial showing every run after it's been completed (need to press FINISH TUTORIAL after the first planet to mark it completed)

  22. Let you reset tutorials after abandoning/failing a run

  23. Added extra checks to tutorials to stop them breaking if you use the module before you've done the tutorial

  24. Fixed ancient skull description not showing

  25. Fixed Museum plinth not absorbing stats correctly

  26. Stopped being able to boost before salvage panel is loaded/waypoint call loaded

  27. Segment modulator now shows on upgrade screen

  28. Stopped waypoint call noise going endlessly if you boost without answering the call

  29. Fixed issue with tinker costs not updating properly

  30. Added check to make distance screen default to efficient route

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