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Contraband PoliceEventsUpdate 10.6.5
Game update

Update 10.6.5

Contraband Police · published 17 Jun 2025, 13:31 UTC · build 18897144

All eventsPlayers around this dateRead on Steam

Combat:

  • Improved lootbag visibility in tall grass.
  • Added item stacking for identical items in lootbag content preview.
  • Prevented dead NPC bodies from disappearing during interaction.
  • Set the value of all items found on NPC bodies to zero.
  • Added an option to adjust the frequency of road ambushes.
  • Fixed ammo being consumed despite interrupting the reload animation.
  • Fixed sound cutting issues with machine gun fire.
  • Fixed a bug where the outpost attack could fail if one of the policemen was hit by a fleeing driver.


Computer:

  • Enabled inventory scaling with outpost upgrades.
  • Improved visibility of side arrows for switching between object upgrade versions.


Settings:

  • Added an option to adjust police siren volume.
  • Added an option to switch sprint between toggle and hold.
  • Added the ability to change the UV flashlight color.
  • Added a new UI visibility setting (displaying only money).


Controller:

  • Improved navigation in the News panel of the Main menu.
  • Fixed minor visual and control issues in the Settings tab.


Campaign Mode:

  • Fixed an issue with opening contraband crates during the Contraband Interception mission.
  • Fixed bugs related to road ambushes triggering when the phone rings at the outpost.
  • Fixed the speed of glass shard debris from car windows during the Convoy mission.


NPC:

  • Blocked the ability to transfer a prisoner into a police car that is too far away.
  • Fixed an issue where handcuffed NPCs couldn't leave the area of the Drunken Bear Inn.
  • Fixed a bug where an escaping suspect could disappear when exiting a vehicle.
  • Fixed a bug with inconsistent NPC hair color combinations.
  • Fixed an issue where a fugitive would disappear when exiting a vehicle.


Other:

  • Increased the interaction area for frequently used objects (easier selection of small items and objects).
  • Enhanced vehicle collision impact effects.
  • Improved visibility of cigarette smoke.
  • Fixed lighting on some small objects at the outpost.


Hotfix 18 June 2025:

  • Fixed incorrect message when attempting to transfer a prisoner to a police car.
  • Fixed a bug related to weapon reloading.


Hotfix 23 June 2025:

  • Fixed an issue preventing fields from being selected in documents.
  • Fixed a bug that allowed purchasing money from trading drivers.
  • Fixed shotgun ammo not being consumed during reload.
  • Fixed an issue preventing alcohol from appearing on the bodies of killed enemies.
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