
New Features:
1. Added new equipment items for: upgrading and modifying equipment. These items allow equipment to be upgraded and modified.
2. Equipment Upgrade: This feature enhances the attributes of equipment and reduces the difficulty of challenge maps, thereby increasing the efficiency of character progression.
3. Equipment Modification: This allows equipment to be fitted with chips, which is another way to boost attributes.
4. Equipment Chips: By obtaining materials through combat and interacting with specific NPCs, players can craft chips that can enhance weapons.
5. Mysterious Merchant: Players can spend currency to purchase equipment with random attributes from the merchant. Grinding more money can also help characters become stronger more quickly.
6. Drop Rate Adjustment: The higher the map difficulty, the fewer recovery items zombies will drop.
7. Attack Animations: Some skills have had their attack animations removed to make skill casting smoother.
8. Boss Health Bar: A health bar has been added for minor bosses to make powerful targets more visible during combat.
9. Followers: A new talent branch for followers has been introduced. By increasing this talent, players can summon their own saved followers into combat scenes.
10. New Talent: The new follower talent allows followers to accompany the main character, gain random skills in combat, and enhance the attack power of summoned followers.




Bug Fixes and Updates:
1. Character Pickup Bug The bug related to character pickups has been fixed. Experience and similar gains will no longer be placed into the inventory.
2. Item Image Updates The item images have been updated. When opening the inventory, items under the mouse cursor will now display a checkbox.
3. Store Weapon Effect Issue The issue where special-effect weapons from the store would revert to normal weapons after being discarded on the ground has been resolved.
Follow-up Content:
1. Critical Hit Stun: Adds more significance to critical hits. Zombies have a chance to become stunned after being hit by a critical strike.
2. Multi-Attribute Zombies: Introduces more zombies with different damage types, making resistances more meaningful.
3. Enhanced Zombies: Adds zombies with abilities such as displacement and jumping to the map.
4. Equipment Enhancement: Introduces more enhancement chips. Players can insert these chips into their equipment to gain additional skills.
5. Movement Mechanics: Adjusts the movement capabilities of different characters. In addition to increased speed, new functions such as rolling and blinking will be added.
Future Outlook:
1. The game has pre-embedded online functionality, but it has not been activated yet due to issues with completeness. Once the game version is gradually completed, online functionality for friends will be activated at the right time.
2. Gamepad support was suggested by enthusiastic players, and this will be gradually added in the future. Adding gamepad support will make the game more convenient to play.
3. After the skill system is perfected, more visually appealing characters will be added to the game. These characters will not be added as "DLC"; they will be available as updates to those who have purchased the base game.
4. The missing Steam achievements will also be gradually added.

In this month and a bit, I have learned more techniques and development skills. Shortly after the official release, I hope this character can be introduced as the fifth character, meeting everyone as scheduled.