Hey everyone, another patch out today to address a couple of bug fixes and balancing adjustments based on recent feedback:
Bug Fixes & Tweaks
- Adjusted expectations logic to factor in the actual number of games played by a team.
- National tournament victories now impact prestige more (especially for low-prestige schools).
- Increased shot accuracy across the board to balance recent player rating adjustments, which had slightly reduced shooting effectiveness.
- Fixed a scheduling bug that caused conferences with an odd number of teams to play fewer conference games than intended.
- Resolved an issue where teams that committed offensive fouls would sometimes retain possession incorrectly.
- Fixed a bug with shooting stats, where missed shots due to fouls were occasionally incorrectly counted against a player's shooting percentage.
- Slightly lowered base injury rates.
- Fixed a rare save-stalling bug that occurred when teams dropped below six active players due to injury. The game will now automatically add walk-ons to meet the minimum threshold.
- Improved player page load times, especially in large leagues.
- Incremental improvements to memory overhead.