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Orbi Universo IIEvents1.2.4
In-game event

1.2.4

Orbi Universo II · published 12 Dec 2025, 10:28 UTC · build 21161416

All eventsPlayers around this dateRead on Steam
  • Fixed major error in warfare logic

  • Wind and Solar Potential were added as resources

  • Wind and Solar Power Plants were added as well

  • Frost Storm event may now fire in very cold locations, to prevent the arctics to be too cosy (Merry Christmas)

  • Population now show an approximation of "real" population (no impact on gameplay), we did the same in Battles, Social Classes and Forces node ; Equipment (Artillery, Tanks, Planes) and ships use a different scale

  • 5 new cultural and religious traits to spice up your civilization: Amazing Breeder and Poor Breeder affect Animal Husbandry prowess. Sacred Archery generates Faith from missile units and technology. Missionary Duty reduces colonization costs. Poor Administrators accelerates Centralized Government decay,

  • Added an option to remove the auto watcher if you dislike it (per request of a player), it's still on by default

  • You now automatically uncover islands region (defined as a region with only one neighbor and must be a sea region) if you own at least 25% of their neighboring sea

  • New loading screens

  • New music track

  • Smithing won't take any civil goods if nothing is produced

  • Fix a logic error on Navy Power projection

  • Fixed some wrong climates on the map

Sub-version A

  • Fix Resource screen for many deposits

Sub-version B

  • Fix Sea Ownership in some corner cases, if it still get stuck (a sea region have no ownership and cannot be regained), save and load again

More from Orbi Universo II

Other announcements

All events
Orbi Universo IIGame update25 Aug 20261.4.10Brazilian/European Portugese, Italian and Russian were added as fully fleddged translations · New Achievement localization for the new supported languages and Spanish · Fix a bug when a new research shows up in another region while the Shop is filtered to one regionOrbi Universo IIGame update5 Aug 20261.4.9Tearing down what you have built now costs less and is faster than building it (notably Fortifications) · Clicking a resource opens its gains and expenses in the left panel, and each line opens its node · A new button in that view stops every investment at once · A node now tells you when no investment is needed to achieve your target · Fix the State Building Edict never restarting infrastructu…Orbi Universo IIGame update31 Jul 20261.4.8Refined and rebalance of the fog of war mechanic · Added a UI scale slider in the options on resolutions with room to shrink the interface (still a bit experimental) · Node layout settles quickly instead of endlessly reshuffling · You can now zoom out a little past the default view, and zooming snaps back at x1 · When zoomed in you can now pan past the edge of the node space · A faint border no…