Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
ARK and ADEEventsLazy fingers update.
In-game event

Lazy fingers update.

ARK and ADE · published 11 Nov 2021, 18:07 UTC

All eventsPlayers around this dateRead on Steam

Hi everyone,

ARK-ADE has just seen the light of the day and we couldn’t be happier, but we will never let it walk alone. Thanks also for your advices and feedback, let’s catch up with our latest updates:

AUTOMATIC PISTOL:


If you keep the trigger pulled, the pistol will now continue to fire shots. You still need to recharge your weapon when you finish your ammo.

STOP LOSING FIRE POWER(UPS):


Once you get a “Power-up” along your path, you can’t reload your weapon until you finish the ammo in your magazine.
This is to avoid unintentional recharge, which once led to losing the “Power-up” and switching to the standard pistol.

MORE PACE, MORE REACTION:


You can now move at the speed of light! Rotation and Free-Locomotion velocity has been increased of 20% to let you react faster. Pace is a key factor of our game, some more excitement was needed!

LOOKS (AND SOUNDS) MATTER TOO:


Some VFX were too weak and are now more visible, some others needed just a bit of polishing. Moreover, “Low Health“ and “ARK’s Damage“ sounds effect were too low; we now made it right! Visual and Sound are other key factors to plunge in our retro vibes of ARK-ADE.

LAST BUT NOT LEAST:


We are excited to announce to all of you that ARK-ADE will be available soon on Springboard VR!
Are you really going to miss the chance to have ARK-ADE in your VR-ARCADES? 😉

As usual, thank you all for the support you continue to show, it's great and it keeps us going.

More from ARK and ADE

Other announcements

All events
In-game event12 Dec 2023Patch 1.3 notes - Holiday update 🎄Ciao! 👋 We've updated the game to version 1.3 and have provided some additions based on feedback, added minor fixin's and made a small visual update to get you into the Holiday mood! · Single shot difficulty added · Ade's Arena, new mode available · Added animation for weapon flip on reload · Faster pistol bullets · Punchier fire SFX · UI fixes with exit confirmation · bHaptics support fix · P…News2 Mar 2023ARK and ADE is now fully released!Hi everyone, Here we are at the end or should I say at the start of our journey...ARK and ADE, (yeah we had to change the name because of... reasons… ;) is our first game as many of you already know. We’re finally LIVE as a fully released game! Enjoy our release trailer below! A recap for those who haven’t heard from us before: At the beginning of our journey we had no idea of what we were doin…Announcement17 Feb 2023ARK and ADE will fully release on March 2, 2023!As some of you know, ARK and ADE has been available on App Lab and Steam in early access for a little over a year now. During that time we’ve used invaluable feedback from players all around the world to polish and tweak it, and now we’re finally able to release it on a wider scale. We couldn’t be more thrilled! 😎 We're now happy to announce that we will go into full release mode on March 2, 2…