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Escape from Duckov›Events›Patch Notes: Update 2.1.2
Game update

Patch Notes: Update 2.1.2

Escape from Duckov · published 7 months ago

All eventsPlayers around this dateRead on Steam

Updates

  • Upon completing the quest “Perfect Angle”, you’ll be able to watch fireworks at Short Mountain​ anytime thereafter. Fireworks can be purchased from Vending Machine. Happy New Year!

  • Smoke Grenade stack size increased to 5.

  • Goofy Goose​ damage reduced by 5%, HP decreased from 600​ to 550.

  • Enemies in the Labyrinth​ no longer roll.

  • LightSaber​ Deflect Module no longer reduces damage or armor penetration level, bullets reflected back now deal +50% damage, can penetrate one target, and always be headshot.

  • Snow-bot damage reduced by approximately 25%.

  • Dual bosses in Lab Area 37​ damage reduced by 9.1%.

  • Labyrinth Keycard​ price reduced from 13,500​ to 8,500.

  • BSG‑I​ & BSG‑F​ damage increased by 5%; BSG‑F​ Debuff chance increased to 66%; BSG Cluster Module​ range penalty reduced to 2.

  • AA‑12​ Fire Rate increased to 3.6.

  • Recurve Bow​ & Tundra Recurve Bow​ range increased to 21.6, with corresponding arrow speed increase.

  • Tundra Recurve Bow​ Debuff chance increased.

  • Tagilla​ & Killa​ helmet movement penalties reduced.

  • Killa’s​ helmet & armor now reduce Stamina Recovery Time (the time before stamina starts regenerating after stopping exertion).

  • Tagilla’s​ helmet & armor now increase Heal Efficiency (more HP restored when using healing items).

  • Glass material on all scopes changed to semi‑transparent.

Fixes

  • Fixed a bug where shells could spawn mid‑air.

  • Fixed a bug where enemies that normally don’t roll could roll after being controlled by the player (e.g., turrets).

  • Fixed collision missing in Makeshift Observation Post​ and Villa.

  • Fixed material issue on the statue in Farm Town City Hall.

  • Fixed incorrect attachment slot placement for AK‑103.

  • Fixed some spiders in Lab Area 37​ spawning inside rocks.

  • Fixed an unreachable loot spawn point in the Labyrinth.

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