
Hello everyone.
This is the week is a big update, im not gonna put everything here, just the most important stuff, this update has huge changes on Visuals, Mechanics, Dev facilitations and Combat.
- More Light on forest Biome
- Collet Resource Sounds
- More Items (Rings/Amulets)
- Power up visuals on Character Stats
- Boss Health Improvement
- Inventory Amount Number on Icons
- Limitation on the inventory (Need item to upgrade Inventory (Bag))
- Earth Spells Damage Amount Reworked
- More Tutorial Indications
- Book of Deflection
- Deflection Rings Buffs
- Dev: Better Items Structure
- Dev: Better item Creation
- Vendor now sell random items
- Soul of Growth now sell with 5 souls
- Better Castle transition
- Vendor 3 on castle transition
- Hit enemies FX
- Fix Item Drops from Objects
- Fire Spells Damage
- Permanent Fire Visual Bug
- Boss music Volume Bug
- Hunger / Thirst Value Bug
- Fix some melle damage traces.
- Drop equiped items dont update on character stats
- Rings random defense Bug
- Ear Mucus desease Bug (Less Chance)
- Start the game with sensitivity 0 Bug
- Show deseases on items
I am updating the demo version with some limitations (Playable areas Castle and Forest Biomes). Besides that all the game update will be avaliable to all versions.
I am thinking in create a Discord.
Twitter: https://twitter.com/HecThoors/media
Good week to everyone.