Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Trench Tales›Events›Build Update
Game update

Build Update

Trench Tales · published 12 months ago · build 19955046

All eventsPlayers around this dateRead on Steam

- Quest system completely reworked under the hood to make it easier to expand with new quests and polish existing ones. Previously it was one massive quest system, now changed to a modular approach
- Added UI for quest tracking with journal records
- UI polishing continues, a few steps closer to full gamepad support
- Reworked detection logic for enemy AI – detection now depends on whether the player is standing or crouching, and if wearing equipment that affects visibility
- Equipment now has CAMOUFLAGE modifiers – larger numbers mean the player can be detected from shorter distances. Stance and movement also affect detection chance
- Starting area level art update
- Some level art work on the global map
- Added new UNI set for uniforms
- Added new animation for sprinting with rifle
- Small fixes and tweaks

More from Trench Tales

Other announcements

All events
Community26 Aug 2026Operational UpdateFirst of all, sorry for the lack of updates recently. I've been busy with quite a few things behind the scenes, including some organizational work that I couldn't really talk about until now. Fortunately, one of those things is finally far enough along that I can share some news. You may have noticed a new project appearing on the Talking Drums Steam page recently, so to avoid any confusion or…Game update21 Jun 2026Build Update.Build Update. · UI update · enemy AI fixes · Rebalancing and dynamic difficulty (please let me know if damage from enemies is too heavy) · some level artwork · minor changesTrench TalesGame update20 May 2026Build updateGeneral update covering different aspects of the game, with a focus on AI improvements and level artwork.