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Sacred 2 Remaster›Events›Patch 3
Major update

Patch 3

Sacred 2 Remaster · published 9 months ago

All eventsPlayers around this dateRead on Steam

Dear Sacred 2 Community!

We are happy to announce, that Patch 3 is NOW LIVE!

As the main feature for this update, we are adding the Free Play game mode.

How does the game mode work?

  • the main quest progression is disabled completely

  • side quest progress is reset every time you restart the game, allowing you to repeat quests over and over again to farm items and experience

  • most main quest BOSSES spawn without the quest requirements allowing you to kill them over and over again to farm items and experience

How do i play the gamemode?

  • to play the game mode, make sure that you select "Free Play" during the save game selection

  • you will be able to switch back and forth between campaign and Free Play freely

  • after switching back to the campaign mode, all previous quest progress made during the campaign mode is restored

  • Free Play can not be selected during character creation, so you will need to create a character first, and then switch to the Free Play game mode

  • Free Play will be accessible for both single player, and multi player depending on the game mode the host selected

Additionally, the patch also addresses some crashes and makes some quality of life improvements.

We will share the full changelog below this announcement so you can take a look at the details.

Thank you all for your continued reports, patience, and support — it genuinely helps us keep improving the game. We hope you enjoy exploring Free Play and the improvements coming with Patch 3!

Changelog:

Fixed

  • Fixed a Lua script bug which avoided books from spawning/dropping for all game versions.

  • Fixed quest icons not being displayed sometimes when loading a game

  • Fixed some crashes related to spells and effects

    • notably for Narmul, boss of the ice region and the summoning of demons in the blood forest

  • Fixed a crash when remapping keys

  • Fixed a crash when holding an item while opening the character statistics in the inventory

  • Fixed a crash that might occur while accepting or completing a quest

  • Fixed an issue, where creating a new character would delete the shared chest.

  • Fixed an issue where selling many items to merchants leads to the merchant's inventory becoming so large that items were no longer displayed or available for purchase

  • Fixed character naming issues

  • Fixed Item colors in various UI screens and when dropped in the world not working properly

  • Fixed fur not being rendered properly for the seraphim special mount, some equipment and wolves

  • Fixed item tooltip overlapping in the inventory and when talking to traders

  • Fixed gamepad Y button not dropping inventory items to world anymore

  • Fixed issues with the taskbar visual logic while switching between hero mounted (for e.g. on a horse) and unmounted

  • Fixed some missing localization strings

  • Fixed flickering of info texts when pressing ALT

  • Fixed main menu character preview sometimes not matching the last played character

  • Fixed some text overlap issues for the save game selection screen

  • Fixed a shader pipeline for the dryads summons

  • Fixed an issue with quests not being active in gamemodes, even when the relevant bit was set

Added

  • Added Free Play mode where players can repeat quests and farm bosses (PC ONLY)

  • Added new options:

    • Camera Rotation Speed

    • invert x/y-axes

    • Dead Zone for left/right thumbstick with adjustable threshold

Changed

  • Improved controls when transferring items between the player’s inventory and chest

    • with controller: pressing A (xbox) /X (ps) directly transfers the item

    • with mouse and keyboard: holding Left-Control while left clicking an item transfers the item directly

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