
1. Lowered the strength of some bosses.
• Poseidon: Lower HP; longer cooldown for King Octo summon skill; longer cooldown and less damage for the charge skill.
• Neptune: Lower HP and attack resist; longer cooldown for spawning minions, lower damage for the Elemental Arrow skill.
• Vlad The Commander: Lower attack power and attack resist; lower attack resist for the chess pieces; increased number of turns for charging Blade Storm skill (also lowering its damage); lower the probability of summoning the Armored Legion.
• Vlad The Impaler: lower attack power.
• Tria: lower attack resistance.
• Dr. Frank: Lower HP.
• Lab Mutation: lower the power of Raging Throw, "Take This" is now a charging skill.
2. Lowered all monsters' HP and attack power in Day 2 and Day 3.
3. During the boss or familiar fight, when their HP drops to a certain level Elle will recharge more MP and additional blink usage from it.
1. Increase the drop amount of Soul Shards after you kill monsters, Familiars, and bosses.
2. All relics in the merchant's store become cheaper by 100 gold.
Bleeding - now Elle only need to kill one monster to lift off the bleeding curse (instead of 3).
1. Fixed the bug that caused resolution issues on wide screen monitors
2. Fixed an issue where remapping Space caused an issue when interacting with items
3. Now you can see the pricing in Traditional Chinese again
We hope that these changes will help the new players to have a better experience while getting familiar with the game mechanics. And for hardcore players we want to mention that we are already working on a more challenging game mode and we will share more information about its content with you guys very soon!
Thank you all for your enthusiastic support and attention to the game! We will continue to do our best to optimize and update the game on a timely matter!