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QoL and Bugfix Patch · Cycle Idle RPG · SteamPeaks
Cycle Idle RPG
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Events
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QoL and Bugfix Patch
Game update
QoL and Bugfix Patch
Cycle Idle RPG
· published
17 months ago
· build
18102786
All events
Players around this date
Read on Steam
QoL:
Reagents that a monster drops will now be highlighted in your inventory when you are fighting that monster.
Gemstones in the Reliquary that have had their type of location unlocked will now be highlighted in a different color.
Hovering a button in World Access will now show you its hotkey in the tooltip.
Bugfixes:
Restored the HP and MP regen tooltip when you hover your HP and MP bar, which had been accidentally deactivated.
Tripled glyph bonuses will no longer convert to double bonuses upon closing and reopening the game.
You can no longer merge "equip in inventory" type accessories.
More from Cycle Idle RPG
Other announcements
All events
Cycle Idle RPG
Game update
18 May 2026
Talent Allocation Fix
Fixed an issue where it was possible to grant more levels to a talent than should be possible using the loadout editor.
Cycle Idle RPG
Game update
6 Apr 2026
Additional Overflow Fixes
Fixed an overflow error with Oq favor · Fixed an overflow error with blessing pointns · Fixed an overflow error with elixir levels · Blessing cost reduction will now show up to 4 significant digits · Added a note in the arena how to play about how some elixirs don't work at all if the potency to nullification ratio is very low
Cycle Idle RPG
Game update
10 Mar 2026
Veil 100 Fight Scaling
Singularity battles have additional scaling past at fights 100+ to keep stat growth from blowing up. · You can no longer advance time in a rest area. · Increased the maximum possible health for enemies in the arena. · Increased the maximum amount of RP that can be harvested from a Shrimpocampus. · The "looking for enemy" window will no longer appear if accelerated healing keeps you from looking…