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Meow Squad: Incremental FishingEvents🦑New Bosses In, 🦈Old Bosses Out, 📝Bosses Renamed
Community

🦑New Bosses In, 🦈Old Bosses Out, 📝Bosses Renamed

Meow Squad: Incremental Fishing · published 14 Aug 2026, 09:00 UTC

All eventsPlayers around this dateRead on Steam

Ahoy, fishers!

New Bosses In

We're currently developing two new bosses that will serve as the fourth and fifth map bosses. Both new bosses feature a single combat phase with multiple skills that rotate during battle. This sets them apart from the first three maps, where bosses had multiple phases but fewer skills.

The new boss is a polluted giant anglerfish, glowing with a green light all over its body. One defining trait of this anglerfish boss is its huge mouth, which channels two of its skills. The third skill is triggered through the lure on its head.

(Work in progress, not final quality)

Skill 1: Fish Barrage

The anglerfish boss opens its huge mouth, and countless small fish rush out, flying towards the player like a barrage.

Skill 2: Lure Beam

The lure on the anglerfish boss's head continuously absorbs light energy, then focuses it into a beam fired directly at the player.

Skill 3: Waste Discharge

The anglerfish boss opens its huge mouth and spits out junk and debris, ramming into the player. No screenshot for this one yet, keeping some suspense.

Old Bosses Out

The originally planned bosses for the fourth and fifth maps have been scrapped due to poor test feedback, with the new anglerfish and octopus bosses taking over.

The gameplay of shooting rocks and destroying mines with bullets for the old bosses didn't work well. It was hard to understand, and we struggled to balance the difficulty. So we made the call to cut them! The last boss was originally designed similarly to the fourth, relying on bullet impacts, but that approach was already proven unsatisfying, so it's been replaced too.

Bosses Renamed

The previous five bosses were named a bit casually, like Crab King, Mutant Urchin, and Core Eel. Not very cool. Taking this chance to introduce new bosses, we're renaming them all.

Crab Boss: Shellfort

Urchin Boss: Voidgazer

Eel Boss: Thunderbreath

Anglerfish Boss: Abyssmaw

Octopus Boss: Eldergrasp

More from Meow Squad: Incremental Fishing

Other announcements

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Announcement7 Sep 2026⛵️ Set Sail on September 24th (UTC) , Fishing Adventure Begins! 🎣Ahoy, fishers! We're thrilled to announce that our new game Meow Squad: Incremental Fishing is launching on September 24th ! Get ready to set sail and fish alongside your meow squad! On your fishing journey, you'll experience: · 🦀 5 Sea Overlord bosses, each with unique arcade-style boss fights · 🐟️ 18 types of marine life to catch and tons of resources to collect · 🐱 4 cat sailors fishing r…Community27 Aug 2026🎬 Meow Squad: Incremental Fishing Trailer Premiere!Ahoy, fishers! The trailer for Meow Squad: Incremental Fishing is now live! The game build has been submitted to Steam for review, and we believe it will be available to everyone very soon! Meanwhile, the boss fight gameplay is still being polished and fine-tuned. We hope to bring you a unique incremental game experience! Features · 🦀 5 colossal Overlords, delivering arcade-style boss battles…Community11 Aug 2026Has the Meow Squad Become My Profiteering Workhorses?!💰Ahoy, fishers! Today, allow me to introduce the true workhorses of Meow Squad: Incremental Fishing — the four cats sitting at the bottom of your screen, tirelessly firing away automatically, never needing a break. They auto attack and reel in fish for us, while we simply sit back and enjoy the spoils. Of course, calling them "workhorses" is a bit harsh, since I actually treat them pretty well.…