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Cult Vacui DemoEventsCult Vacui demo out!
Community

Cult Vacui demo out!

Cult Vacui Demo · published 3 Sep 2025, 06:12 UTC

All eventsPlayers around this dateRead on Steam

Hello everyone.
finally, after some months of work i'm glad to announce that
Cult Vacui demo
is now live on Steam!

This demo serves as a prologue to the main story, where you play as Henry Gladstone, a man born into a wealthy English family in the late 1800s.

Henry has secluded himself in a decaying London inn, desperate to rid himself of the demon that has haunted him since birth.But time is against you: you have only 25 minutes to break free from the demon’s grip.
Fail, and he will take full control.Cult Vacui is a point-and-click adventure where certain action consumes time, making each decision critical.Let me know what you think if you give it a try.

Thanks so much for your support!

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Cult Vacui DemoGame update26 Apr 20261.02-fixed ui bugs when you click on clock -Improved Restart Flow: Resolved an issue where the game failed to reload correctly after specific rituals or key events. -Prompt Handling: Fixed bugs related to UI interactions (such as the clock or "Cancel" buttons) during choice sequences. -Recovery System: Fixed a critical error where selecting "Try Again" after a failure would lead to a black screen.…Community28 Mar 2026Cult Vacui release dateThe wait is almost over. After two years of intense development, I am incredibly excited to announce that Cult Vacui will officially launch on April 9th! Two Years in the Making Reaching this milestone is a dream come true. These past 24 months have been a journey of pure passion, and I couldn't be more satisfied with the final result. However, this game isn't just my work—it’s the result of an…Community1 Mar 2026Cult Vacui: March 2026 UpdateHi everyone, and welcome to a new Cult Vacui update! Things are moving along nicely and, if everything stays on track, I believe this will be the final update before the official release! WHAT HAPPENED LAST MONTH? Last month was entirely dedicated to polishing . I didn't expect to find so many small issues to fix, but the worst is now behind us! About twenty people playtested the game and provi…