Camera Targeting & Balancing Update (V0.9.1.0)
New Additions:
- Switchable Camera Targeting Settings,
Clicking middle mouse button during gameplay will switch the camera target settings, - Added some foliage to Phase 2,
- Added some general decoration to Phase 3,
Changes:
- Heavy attack does less damage & headshot damage,
- Heavy attack has a bit of added range,
- Ending cinematic has improved camera work as well as some other improvements,
- Improved boss knockback accuracy and amount,
Fixed Bugs:
- Player unfreezing during heavy attack when hit by boss,
- Lighting in scenes wasn't accurate to the suns positions,
- Fixed boss being hittable in weird places when underground or flying trough the air,
- Fixed cutscenes having jetpack exhaust,
- Fixed settings menu not having even padding,
- Fixed Hall of Fame items disappearing,
- Boss now disappears in planet exploding cutscene,
- Improved boss being invinsible sometimes
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