Update Content:
1. Critical hits will cause monsters to stagger, making critical hit rate more effective in combat.
2. The progress of game levels will affect the difficulty of combat within the map.
3. The "Buff" that increases movement speed has been modified to add 150 points of movement speed for 25 seconds.
4. Adjusted the stamina consumption for sprinting, increasing the efficiency of sprinting.
5. The range for equipment pickup has been expanded.
6. Dark Sphere enhancement now increases the number of level 2 and 3 spheres.
7. In the map, there is now a chance to encounter new zombies that can jump and dodge attacks in mid-air. Be cautious when encountering them.
8. Zombies with elemental attacks have appeared in the map. Their different elemental effects can be clearly distinguished by the auras surrounding them.
9. The character "Michael" now uses a roll instead of sprinting. During the roll, he will be immune to damage, and some ongoing attacks may be interrupted based on the timing of the roll.
