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Dissent on Mars›Events›Goals pt. 2
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Goals pt. 2

Dissent on Mars · published 18 months ago

All eventsPlayers around this dateRead on Steam

There are different types of goals you can achieve in Dissent on Mars. In the last post, we talked about global goals and long-term goals. Today, we’re going to look at short-term goals, which are randomly generated based on colonist requests.

Short-Term Goals


Many different short-term goals can appear, and the objectives may be different each time you see them. For simplicity’s sake, I’m just going to show you a few of my favorites:

House Wanted – Sometimes colonists will want to live in a new house that’s custom-built for them. I usually play the game hyper-focused on the economic goals, so this goal is a nice change of pace for me. I enjoy chilling and building a house that fits someone’s personality.

No Job Wanted – In a previous post, we talked about traits and how they can influence a colonist’s behavior. If a colonist is lazy, they may want to be the only person who isn’t employed. In some economies, this can be a real challenge, and you’ll need to think systemically to come up with a solution.

Product Buddy Wanted – Sometimes colonists will want to use a product alongside someone else. For example, they may want to have a meal with someone. It gives me a warm fuzzy feeling to achieve this goal, but it also presents an opportunity to build parks and other public spaces where people can do things together.

Sabotage Wanted – If a colonist is a rebel, they may want you to sabotage a business! You’ll need to make sure an owner doesn’t receive any income for ownership, and nothing puts a bigger grin on my face than watching a filthy rich colonist not make any money!

Top Product Wanted – A lot of the goals in this game revolve around the economy, and this one is a perfect example of that. Colonists may want a certain product to be one of the top-selling products in the colony. There’s a menu where you can see the ranking of each product, and you’ll need to figure out different ways to influence the economy to achieve this goal!

Conclusion


Hopefully, this gives you an idea of how short-term goals work in the game. In combination with global goals and long-term goals, I think you’ll have plenty of things to do!

Wishlist and Follow Dissent on Mars


If you haven’t yet, please wishlist and follow the game so you can stay connected! It would be great if you could tell your friends about it too.

https://store.steampowered.com/app/2138560/

Thanks for reading,

Michael

More from Dissent on Mars

Other announcements

All events
Major update8 Jun 2025v2.00 Now Availablev2.00 of Dissent on Mars is now live! There’s a brand new tutorial that’s broken up into eight chapters. We think it does a better job showing how the different economies work and will help with the steep learning curve. It’s broken up into digestible chunks, and there are challenges along the way to test your knowledge. Just like the old tutorial, you can enable it while designing a new societ…Community23 May 2025Devlog #6The new tutorial is content complete, so now I’m testing it with people and making edits based on that. So far, it seems to be helping! Hopefully, I’ll know when the update will be released the next time I post! Thanks for being patient with me, and I hope everyone has a great weekend, MichaelCommunity9 May 2025Devlog #5The new tutorial is over 50% completed! I finished the first 4 chapters that focus on the different allocation systems, and now I’m working on the chapters that focus on building, natural resources, and colonists. I don’t have a date for when it will be finished, but I wanted to let everyone know that I’m still working hard on it. Have a great weekend, Michael