
Hello everyone! It’s been a month since the demo was released, and I’d like to share some development news.
Gameplay: We decided to change the balance a bit and shift the gameplay from a roguelike mechanic to a more arcade-style. And now players will progress through levels and upon death, you’ll only need to restart the current level rather than the entire gameplay.
The levels become longer and more diverse. New special types of enemies will appear sometimes. Rare items will also be introduced—both highly useful and harmful. These items are optional and sometimes it might be better to discard them ;)
We’ve added more variety by introducing three new items per tier. Currently, I made nine types of vegetables, fruits, and meats—not counting the special items with cool effects.
Story: We decided to reduce the number of story events from 18 to 15, but make them more engaging and diverse. At this moment 7 out of 15 story events have been drawn and scripted into the dialogues.
Based on feedback from polls, we learned that jokes about the Troll can include elements of dark humor. In some story actions we’re inspired by "Tom and Jerry" and I think some situations will really surprise you :)
Mini-games with Sylvie: I’ve drawn 3 out of 5 mini-games featuring the elf girl. And now we have:
- Lollipop;
- Ice cream;
- Whipped cream with strawberries.
Animations for them are still in progress.
That’s all now! Don’t miss more exciting news!