Release Date: Tuesday, May 23, 2023
DLC-Support
Adds support for the “Fiesta” Pack Cosmetic DLC
Bug Fixes
Gameplay
- Fixed an issue with the move tool not working for oil springs and clay pits anymore
- Fixed an issue with military ship items not dealing damage when used from a Flak Monitor ship
- Fixed an issue with high memory consumption upon loading a game with mods
- Fixed an issue with electrified mines not using advanced transporters in the New World
- Fixed an issue that did not allow for the proper creation of Stamps for Orchard and other Multifactories
- Disabled the unlock conditions for Beer, Coffee and Cocoa in the Hacienda Almanac in Creative Mode
- Fixed an issue with the Workforce prioritisation bell functionality being inverted
- Fixed an issue with the campaign intro movie being played when starting the benchmark.
- Fixes a crash that occurred after the benchmarking ends
- Fixed an issue with the tutorial questline getting enabled in Creative Mode
- Fixed an issue that led to multiple items not being usable in any item building during the 'A Clash of Couriers' scenario
UI
- Fixed the infotip on picking up goods that didn’t show any text when the island storage was full
- Please note that excess goods (e.g. when picking up a crate from a ruin in the campaign) are spawned as flotsam next to the main Trading Post
Fixed an issue with the skin painter button overlapping with part of the Town Hall object menu in the German localizationFixed an issue with some texts overlapping elements in the Steam Shipyard object menuFixed a minor clipping issue for the Cosmetic DLC cards in the “additional content” screenFixes an issue that led to the Shares Menu being in a broken state when starting a new game after playing a scenarioFixed an issue with the Docklands main building blueprint object menu showing the same upgrade button twice instead of "upgrade main and modules"Fixed the Special Edition Newspaper that was missing the photo after completing the 'Inquiries' questFixed an issue that led to the game version being displayed in the bottom right corner during gameplayMultiplayer
- Fixed an issue that could result in LR40 desyncs
- Fixed MP clients not being able to confirm 'Ready' after previously starting a Scenario
- Fixed issue with players unable to join a lobby when mods were active
- Fixed mods not switching off when requested by the host when starting a MP lobby
Sounds
- Fixed an issue with a grinding sound being played when accessing the Old World region from the New World at night
Art/Visual
- Fixed an issue for the "Bush" ornament from “Quaint Park” category in the New World that was lacking the grass color change option for one skin variant
- Fixed a problem with zoo animals and feedback units not spawning upon loading a save
- Fixed broken shape quay ornaments in New World
- Fixed broken shape quay ornaments in Creative Mode Enbesa session
Text
- Fixed the "Missing DLC" warning that was wrongly displayed in the construction infotip for multifactory blueprints in the 'Pride and Peddlers' Scenario