Quality of life:
- levels get exponentially further away in endless mode
-adjusted labels to make power and RPM a little clearer on item popups
Bug Fixes:
- stopped supply box closing when moving an item from the stock to the engine
-stopped you from being able to sell back restock and delete tokens in the shop that were held before the shop opened
-made the crew correctly show "x" instead of "%" if they add a x bonus
- items that absorb items they destroy will now properly absorb the permanent stat boosts of the destroyed items
-fertiliser is now 'rare' instead of 'uncommon'
-fixed bug when clicking and holding delete would use multiple delete tokens
-fixed bug where item effects given by crew would persist after abandoning a run
-added a blocker to stop accidentally picking items while the supply panel is restocking