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DEN PAINEventsPRE RELEASE DEMO PATCH
Major update

PRE RELEASE DEMO PATCH

DEN PAIN · published 3 Aug 2025, 12:20 UTC

All eventsPlayers around this dateRead on Steam

New in Nuclear Engine (for developers)

  • Added Brepsi trigger tool

  • Added Nightmare trigger tool

  • Added TV trigger tool

  • Added Level music changer tool

  • Added Closed doors creation tool

  • Added Consequences system tool

  • Added Voice playback at location tool

  • Added Player model switcher on level

  • Added AgX tonemapper

  • Added DLSS (Deep Learning Super Sampling)


Engine Changes (for developers)

  • Overhauled game visuals — now in Kane & Lynch style


Removed from Engine

  • Removed weapon renaming tool (temporarily)


Gameplay Changes

  • Gore system reworked to Dead Island 2 style

  • Player movement changed to GTA: San Andreas style

  • ShootMode with pistol during sprint reworked to Max Payne-like

  • Headshots now use Arkashin-style animation

  • Enemies don’t attack during cutscenes

  • Bot detection range reduced from 12m to 3m (1m for some)

  • Bartender voice re-recorded

  • Bot pathing improved — no longer stack inside each other

  • Bot aiming logic now tied to detection radius


Fixes

  • Fixed decal bugs on player

  • Fixed player model selection issues

  • Fixed crash caused by SpurtFX on bots

  • Fixed cutscene with the annoying grandpa

  • Fixed aiming issues with pistol

  • Gore system fully ported to Arkashin-style

  • Fixed character hand bug

  • Removed player auto-magnetization

  • Fixed shotgun and pistol animations in bAim and bShootMode

  • Fixed door physics and interaction

  • Fixed Den’s nightmares logic

  • Fixed crash on load if player weapon reference is missing

  • Fixed crash on load due to missing Euphoria death timer

  • Fixed broken camera on load

  • Fixed English localization in dropdowns (ComboBox)

  • Fixed camera effect toggles

  • Fixed bot player detection logic

  • Restored bartender voice

  • Fixed voice trigger playback — now plays on player

  • Fixed videos in build — now load properly

  • Fixed Steam integration (achievements, login)

  • Fixed crash log detection system


New Gameplay Content

  • Added Den’s apartment

  • Added Drink Brepsi — boosts max HP by +200

  • Added Watch TV — boosts damage to enemies

  • Added Sleep in bed — completes Den’s nightmares

  • New enemies: monsters + NextBot (from Garry's Mod)

  • Completing all nightmares doubles player damage

  • Cutscene skip added

  • Added Burer textures

  • Player model disappears near walls for realism

  • New headshot voice lines added

  • Killing the bartender now has consequences

  • Added trigger zones where Den can say something

  • Added May bug (easter egg)

  • Added Steam Achievements

More from DEN PAIN

Other announcements

All events
Community29 Jul 2026Chapter 2 - "Revenge" is in development.After being fired, Dan goes to a bar to have a drink · At the bar, Dan meets Kunieta, who invites him to her place · Dan drives with her in her car, a black BMW (currently working on GTA IV-like car physics) · After arriving at the protagonist’s home, Kunieta offers to drink and have sex, but Dan falls asleep and gets robbed · After waking up, Dan sees that the apartment has been cleaned out an…Major update29 Jul 2026A SOUL GOODMAN GOLDEN PATHThe game has been fully ported to the new Nuclear Engine, which is no longer dependent on Unreal Engine like before. · The game now uses the NODE physics engine instead of Chaos · Game size reduced from 10 GB to 2 GB · The game is no longer hardware-demanding · Procedural animations in GTA IV style · Dan has learned how to swim · Dan has learned how to climb. He can climb anywhere · AI uses a p…News22 Sep 2025DEN PAIN — Episode 1: “The Firing” is out now!Hey, Dwarfs. The mighty release is here: DEN PAIN — Chapter 1: “The Firing” is out now! Grab your copy with 10% off , and see you in New York!