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Megabonk · published

YO

This is a lil update on the progress on Megabonk since the demo launched. I'm hoping to release the full game soon, in about a month or something (early September), but I'll post an exact date soon.

Anyway here's what I've been cooking for the full release:

Characters [20 / 20]

I've finished 20 characters so far, all with unique weapons and passive, and I might create some more before launch if I have time.

Weapons [28 / 30]

28 weapons are done so far, and I'm planning do to at least 30. Hopefully a bit more than that before launch.

Items [65 / 100]

There's 65 items currently, so ill have to cook up a few more there. If you have any suggestions, i'm very open to hear them!

New Maps

I'm working on new maps as well, but it takes a lot of time to make all the enemies for every map. I'm planning to launch with two maps and then hopefully add more. Each map also has 3 stages.

Hoverboard

yeah we got a fucking hoverboard now (it's sick)

Other

  • 5+ unlockable skins for every character

  • Full Controller support and no more shitty controller bugs

  • Sliding mechanic

  • More music

  • More stages

  • Final Boss Fight :o

  • Map Challenges

  • New Tomes

  • Localization to 18 different languages

  • And much more!

After Launch

I'm gonna keep adding a lot more content after launch. I've got a lot maps, items, weapons, characters, challenges and achievements lined up, so that will all be coming out with regular updates after launch!

Wishlist

Guys we're at 65k wishlists!!! smash wishlist and maybe we can get to 100k!!!

Thanks guy :)

cya soon ✌️

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