Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
The First Berserker: KhazanEvents[PC/PS/XBOX] Patch Notes – June 26
Community

[PC/PS/XBOX] Patch Notes – June 26

The First Berserker: Khazan · published 26 Jun 2025, 06:00 UTC

All eventsPlayers around this dateRead on Steam


📢 Latest AMD FidelityFX Super Resolution (FSR) Feature Applied

Hello Berserkers,
With this update, the AMD FSR 3 feature has been newly applied.

Additionally, if you're using the AMD Radeon RX 9000 series and have Adrenalin driver version 25.6.1 or later, you can enable FidelityFX Super Resolution 4 (FSR 4) via Adrenalin driver settings to use the feature.

However, even if your system meets the FSR 4 requirements, the in-game UI will display it as FSR 3.
Please note that while it is labeled FSR 3, FSR 4 is actually applied and functioning in-game.

. . .

Greetings from The First Berserker: Khazan.

We would like to inform you of the changes coming with the June 26 patch.
Please refer to the details below.

📅 Update Schedule

  • June 26, 2025, 5:30 PM (UTC)
  • Please note that the release schedule may vary by platform.

🎮 Update Version

  • STEAM®: Ver. 518753
  • PlayStation®5: Ver. 01.013.021
  • Xbox Series X|S: Ver. 1.1.13.21

📌 Update Details

  • Thank-You Gift
  • Balance Adjustments
  • System Changes
  • UI/UX Improvements
  • QoL Enhancements
  • Bug Fixes

We have prepared a special reward for everyone who has enjoyed Khazan as a token of our gratitude.

For more details on the rewards and eligibility, please refer to the A Thank-You Gift for Joining Us at the Start of Our Journey announcement.

Rewards

🎁 Khazan (F) DLC

🎁 The First Berserker: Pathfinder Package

  • Berserker's Armor Set (M)
  • Ghost Knight's Armor Set (F)
  • 3 Types of Hairstyles (M)
  • 3 Types of Hairstyles (F)
  • Please note that the Pathfinder-exclusive HUD will be provided separately in July.

Details

  • Khazan (F) will be unlocked along with Change Appearance, and you can apply it by switching body types in the Change Appearance menu.
    • It can be used at the Change Appearance object located next to Qazumaka the Blacksmith in the underground area after entering the Crevice.

  • You can claim The First Berserker: Pathfinder Package from the Mailbox located in the Crevice after clearing Mission 2.
  • Rewards can only be viewed and claimed while online.

    • If you are online when the rewards are distributed, you must restart the game to check and claim the rewards.
    • If you are offline when the rewards are distributed, you can check and claim the rewards after connecting online.
    • If you are offline when the rewards are distributed but switched offline without claiming the rewards, you can check and claim the rewards after connecting online again.

Reward

The effects of gears granted as mode rewards have been enhanced.

  • Radiant Darkness Set
    • Depleted: Stamina Recovery Rate Increase 30% for 10 sec → Depleted: Stamina Recovery Rate Increase 50% for 20 sec
    • Brink Guard: DMG Increase 4% for 10 sec (Max 5 stacks) → Brink Guard: DMG Increase 8% for 20 sec (Max 3 stacks)
    • Swift Attack: Spirit Gain 0.04 → Swift Attack: Spirit Gain 0.06
    • Brink Dodge: DMG Increase 10% for 15 sec (Max 3 stacks) → Brink Dodge: DMG Increase 15% for 20 sec (Max 3 stacks)

  • Defier Set

    • Brink Dodge: Health Recovery 5% → Brink Dodge: Health Recovery Increase 10%
    • Potent Blow: DMG Increase 1% for 7 sec (Max 15 stacks) → Potent Blow: DMG Increase 1.5% for 15 sec (Max 10 stacks)
    • Brink Dodge: DMG Increase 15% for 15 sec → Brink Dodge: DMG Increase 15% for 20 sec
    • : DMG Increase 30% for 7 sec → : DMG Increase 35% for 20 sec

  • Netherworld Abyss Set

    • Received DMG Decrease 10% → Counterattack: Spirit Gain 1
    • Charged Attack: DMG Multiplier Increase 25% → Charged Attack: DMG Multiplier Increase 25%
    • Counterattack: Spirit Gain 1 → Spirit Skill: Stamina DMG Increase 10% for 20 sec (Max 3 stacks)
    • : DMG Increase 30% for 7 sec → : DMG Increase 35% for 20 sec

Consumables

Defeating monsters now has better drop rates for consumables crafting materials.

  • Transmutation Shards (common materials for consumables): 70% Increase
  • Spirit Orbs (materials for attribute consumables): 100% Increase
  • Inner Essence (material for combat resource management consumables): 60% Increase
  • Transmutation Mist (special material for consumables): 70% Increase

Boss Battles

The Exhausted durations have been increased for Yetuga, Blade Phantom, and Viper.

  • The duration of Yetuga’s exhaustion has been increased from 5 sec to 8 sec.
  • The duration of Blade Phantom’s exhaustion has been increased from 3 sec to 5 sec.
  • The duration of Viper Phase 1 and 2’s exhaustion has been increased from 5 sec to 7 sec.

Difficulty

Challenge and Hardcore difficulty balances have been partially adjusted.

  • Challenge Difficulty
    • Stamina Cost during Sprint has been reduced by half.

  • Hardcore Difficulty

    • Stamina Cost during Sprint has been reduced by half.
    • Stamina DMG Increase Rate has been reduced from 30% to 15%.
    • Brutal Attack DMG Increase has been removed.
    • DMG Received Increase Rate has been reduced from 50% to 20%.

Augment Gear

When augmenting gear, the level increase now depends on the grade of the material gear.
The grade of the target gear no longer affects the level increase.

  • Level Increase by Material Gear Grade:
    • Uncommon: Level +1
    • Rare: Level +2
    • Unique: Level +3
    • Epic: Level +4
    • Legendary: Level +5

Gear Names

Gear items that can be obtained after defeating the final boss have been renamed as below.

  • Master of Chaos Set
    • Dual Wield of Chaos
    • Horns of Chaos
    • Claws of Chaos
    • Wings of Chaos
    • Shroud of Chaos
    • Gaiters of Chaos

Guide

Completing trials in Stormpass now displays guides for each weapon.

  • Dual Wield
    • A combo that quickly closes in on the enemy
    • A combo that delivers a high-stagger preemptive attack

  • Greatsword

    • A combo that uses swift attacks
    • A combo that quickly closes in on the enemy

  • Spear

    • A combo for handling multiple enemies
    • A combo that closes in while dodging attacks

Danjin Shop

The purchase limit for helms at the Danjin Shop has been removed.

  • After purchasing a helm from the Danjin Shop, the purchase quantity will reset once you clear a mission or enter the Crevice.
  • Helms purchased from the Danjin Shop can now be sold, dismantled, or discarded, and you can extract Lacrima from them.

Spirit of Advocacy

Summoning the Spirit of Advocacy required Lacrima of Circulation, which could be obtained by defeating the Revenant of Adversity.

Now, the Spirit of Advocacy can be summoned freely without using a Lacrima of Circulation.

  • Summoning the Spirit of Advocacy no longer consumes Lacrima of Circulation.
  • Related NPC dialogues will be partially revised accordingly.

These are major bug fixes from this update that directly affect gameplay.

Common

  • Fixed an issue where players could become stuck on a certain terrain during the main mission, "Vaisar Gate".
  • Fixed an issue where Revenant of Adversity could not pass through a door at a certain location during the main mission, "Great Temple".
  • Fixed an issue where drop items would not fall to the ground when Corrupted Creations were defeated at a specific location in Vitalon.
  • Fixed an issue where a pillar of light continued to display at the same location in NG+ even after obtaining the "Prophecy 3" collection.
  • Fixed an issue where Elamein’s shield would occasionally fail to bounce off the ground when using the skill that throws the shield after spinning in midair during the boss battle.
  • Fixed an issue where the damage of “Limit Break: Apex” skill would increase abnormally when used on exhausted enemy after using the “Phantom: Night’s Veil” skill while both the fixed and set attributes of the Fleshripper set are active.
  • Fixed an issue where changing a gear preset during the use of Brutal Attack would make a monster stop moving but allows you to attack.
  • Fixed an issue where rapidly pressing the Gear Screen key after skipping a cutscene could intermittently cause a crash.
  • Replaced the image in Encyclopedia > Status Effects tab so that the Spirit Gauge does not appear to decrease under "Chaos".
  • (English) Corrected the English item description text for the Scarlet Robin's Ring.

Improvements

  • Improved the audio effects played abnormally when encountering the boss after the cinematic in the main mission "Skoffa Cave".
  • Added broken wall and floor debris objects to Daphrona's chamber in the Imperial Palace.
  • Improvements made to monsters becoming abnormally distorted when hit by the Dual Wield skill "Wind Piercer: Mark".
  • Improvements made to Potent Blow to trigger more quickly if it follows the use of the Greatsword skill "Mortal Blow".
  • Improvements made to cloud effects to display properly on the loading screen.
  • Improvements made to the camera to stop rotating automatically while using a skill.

We are constantly monitoring your feedback and will review and apply further improvements as quickly as possible.

Thank you.

More from The First Berserker: Khazan

Other announcements

All events
Community28 Jul 2026[PC] Patch Notes – July 28# (2026-07-30 08:10 UTC) A maintenance update has been applied to July 28 patch. Greetings from The First Berserker: Khazan. We would like to inform you of the changes coming with the July 28 patch. Please refer to the details below. 📅 Update Schedule · July 28, 2026, 10:00 AM (UTC) 📌 Update Details · Stability Improvements · System improvements and security updates have been applied to maint…Community1 Apr 2026[PC/PS/XBOX] Patch Notes – Apr 1Greetings from The First Berserker: Khazan. We would like to inform you of the changes coming with the March 24 patch. Please refer to the details below. 📅 Update Schedule · April 1, 2026, 02:00 AM (UTC) · Please note that the release schedule may vary by platform. 🎮 Update Version · STEAM®: Ver. 565386 · PlayStation®5: Ver. 01.021.007 · Xbox Series X|S: Ver. 1.1.21.7 📌 Update Details · 1st…Community27 Mar 2026(Dev Note) Thanks for the 1st Anniversary of The First Berserker: Khazan[1st Anniversary Set Preview] To commemorate the first anniversary of The First Berserker: Khazan, we would like to express our deepest gratitude for the journey you have shared with us. Your unwavering passion and tenacity have been the driving force behind this past year. As a token of our gratitude for the journey you've shared with us, we will be distributing a 1st Anniversary armor and wea…