While you're out there munching on slavs, we're busting our asses here: gameplay is almost done, now we're knee-deep in building the levels.
Yeah-yeah, first maps are on the way, and soon enough you’ll get to touch a demo. Just one location for now.
Alright, let’s break it down.
We’ve added a damn arsenal.
— From legendary, dangerously sharp knives,
— To whisper-quiet SMGs that’ll make enemies melt into meat confetti.
— Every weapon has its own vibe: damage, fire rate, mag size — enough for everyone to find their favorite tool of chaos.
+knife
+beretta
+deagle
+glock
+mac10
+makarov
+uzi
+akm
+k2
+m16
+protecc
+toz
+usas12

d̶i̶s̶m̶e̶m̶b̶e̶r̶m̶e̶n̶t̶’̶s̶ ̶c̶o̶m̶i̶n̶g̶ ̶t̶o̶o̶
Shaders have been rewritten:
— Hair now splits into strands and shines almost like real life.

— The “filmed-on-a-potato” cam effect got a massive glow-up: added bloom, low bitrate, shaky cam, light flares, and more.

All for the vibe. You're welcome.
We’re grinding on the levels. Shapes are forming, stuff's starting to look like something. Here's a peek:
— Sauna with a pool and disco lighting.

— Mafia boss mansion — yeah, that guy’s place.

— Wine cellar... okay, it’s just a cellar.

— Denchik’s already on his way to fix this mess.

— Speaking of Denchik — he’s got a new crib now. Looks like shit, feels like home.
Stuffed with easter eggs. Tradition must be respected.

— They can fight Den in melee, mid, and ranged.
— Get scared when you point a gun at them.
— Try to dodge bullets like they value life or something.
— Pick up weapons left lying around like they’ve got survival instincts.
They’re still dumb. But in a good way.
Release is near.
Real near.
Midgets, get your wallets ready.
— Toxic Developer