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MXGP 24 - Stickers Livery Editor›Events›MXGP 24: Update 1.2.2 Patch Notes
Community

MXGP 24: Update 1.2.2 Patch Notes

MXGP 24 - Stickers Livery Editor · published 21 months ago

All eventsPlayers around this dateRead on Steam

The 1.2.2 update for MXGP 24: The Official Game is out now! This patch introduces many improvements, especially about gameplay physics . Check out the full details below!

Main fixes

Physics and animation

  • Grip has been generally improved, allowing for better cornering at all speeds
  • Braking aids are now applied in manual gear mode
  • Suspensions had a general rework
  • Brakes have now more power and a more neutral distribution between front and back brakes. Curves of brakes have been reworked
  • The pilot's weight have been improved and the bike is generally more responsive
  • Noise has been added to dirt surface to add texture to the road when riding
  • Pilot has more yaw control during air time
  • General bike settings have been reworked to prevent falls from high altitudes
  • Tyres profile has been updated to balance settings on all surfaces including wet variant
  • Handlebar collision have been reduced to avoid collision on the top of other pilots and yourself
  • Collider radius has been increased on the sides to leave more space between riders
  • Improvement on leg movement of the rider during turns
  • The torso of the rider rotates more during jumps
  • Detection of jumps is more precise, allowing the rider to move more when doing small jumps
  • Jump position of the rider have been improved overall
  • Head rotation of the rider has been improved

Interface

  • Rider creation have been polished overall when entering a new name
  • Corrected inputs on the sticker edition screen when using keyboard and mouse
  • Fixed medal scoreboard display for Last Man Standing, Trail and Enduro gamemodes
  • Fixed photo mode helpers (input on the bottom of the screen) when changing controllers

AI

  • General AI rework to match physics upgrade. AI has been reworked on all tracks to improved on "Semi-pro" "Professionnal" and "Expert" difficulties
  • Steering parameters now depends on the AI skill level

Bug fix

  • Fixed Career money checks that were present during chapter 1 pause menu
  • Fixed refresh bug when scrolling through the sitcker list in sticker editor
  • Fixed wrong letterng for player's nickname in multiplayer
  • Fixed back to default issue for HUD settings
  • Fixed helper resizing error
  • Fixed Holeshot validation on all GP steps instead of race 1 and 2
  • Fixed Best season score for MX2 and MXGP saving the lowest score instead of the highest score
  • Fixed camera shake when resetting a race when falling with an IA controlled rider
  • Fixed PS4 pro controller detection and added PS4 wireless adaptor as well as PS5 edge controller
  • Fixed Ghost compatibility with DLC Fox suits
  • Fixed Career crash related to private messages in the social media tab
  • Fixed sticker offset when opening customization
  • Fixed memory leak with stickers
  • Fixed crash when deletting sticker if the player is holding the "Add sticker" input
  • Fixed graphical errors on some spot of the Free Roaming
  • Fixed Flyby distance view with asset cliping on Agueda and Riola Sardo
  • Fixed a crash when changing the sound peripheral in game with a fresh save file

Track fix

  • Fixed floating haystacks on Cozar
  • Dust trail VFX on Cozar have been calibrated to have to correct color based on the ground type

Improvements

  • Career has been increased in difficulty following player feedback
  • Both brakes (front and back brakes) now allow the rider to go in reverse
  • Added better transition between screen in customization mode
  • Modified the rider customization screen to allow the player to see the boots of the rider when customizing them
  • Enheanced the quality of the pad image during the first screen of the game
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