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Dungeons & Dragons Neverwinter Nights 2: Enhanced EditionEventsPatch 1 is here!
Major update

Patch 1 is here!

Dungeons & Dragons Neverwinter Nights 2: Enhanced Edition · published 25 Sep 2025, 15:04 UTC

All eventsPlayers around this dateRead on Steam

Patch 1 is now available on all platforms. As we continue making improvements to the game in the future, please report any issues to our support team at

support.aspyr.com

 

Full Changelist

Gameplay & General Fixes:

  • Resolved an issue where the "Perform Default Action on Target" setting was not working as intended.

  • Corrected a bug where a Construct would gain Warlock feats when upgraded.

  • Fixed an issue where most of the main character's voice-over options would play in English even when the game was set to other languages.

  • Addressed a bug where players were unable to scroll the list of modules using the mouse wheel.

  • Fixed an issue where certain classes were incorrectly greyed out in the Level Up screen, even when they were available to be chosen.

  • Addressed an issue in character creation where a voice preview would play the previous entry instead of the selected one.

  • Resolved an issue where a player's character would be duplicated after canceling character selection, loading into the game, and the host then transitioning to a new area.

  • Fixed a bug where there was no vibration feedback when a player in stealth was detected by an enemy.

  • Fixed an issue where the Construct's upgrade did not complete when using Sand's Craft Alchemy dialogue option.

User Interface (UI):

  • Fixed a bug where the old UI would appear on the screen when connecting to a public legacy server by IP.

  • Resolved an issue where the spell list was not fully visible and lacked a scroll bar in the Level Up screen.

  • Fixed a bug where the server description could not be scrolled in the Server Details menu.

  • Resolved an issue where advanced settings in multiplayer would reset after restarting the game.

  • Corrected an issue where the item description would flicker after opening.

  • Fixed a bug where the "Item Creation Feats" text didn't fit on a single line in German.

  • Addressed an issue in the character level-up screen where some of the names for Available Feats were obscured.

  • Resolved an issue where long NPC names were being cut off in dialogue.

  • Corrected a bug where the minus icon was incorrectly displayed as a plus icon when hovering over the "Normal" section in Known Spells within the Spell popup.

  • Corrected an issue where the slider/scroll would remain in its current state after switching classes/tabs/info or reopening a menu. (Console UI)

  • Fixed a bug where the Spirit Energy and Area Map menus could be opened simultaneously with the Character, Spells or Journal menus. (Console UI)

  • Addressed an issue where a player could not move an item to another tab in the hotbar. (Console UI)

  • Fixed a bug where a message about unsuccessful crafting was not displayed. (Console UI)

  • Resolved an issue where users were unable to unpin quick chat commands from the Hotbar. (Console UI)

  • Corrected a bug where character mode could be enabled when the spell targeting circle is active. (Console UI)

  • Addressed an issue where pressing "Accept" on Advanced Options would close the Options menu. (Console UI)

  • Fixed a bug where unnecessary buttons appeared in the City Trade menu if there were no goods in the Storm of Zehir DLC. (Console UI)

  • Resolved an issue where after removing a character from the party, the character could be added twice in the Party Selection screen. (Console UI)

Controller & Controls:

  • Resolved an issue where players could not exit the "Give Gold" screen after pressing the X button to enter the gold amount. (Controller)

  • Fixed a bug where the "Next Focus" function would not work when pressing the RB button on the controller. (Controller)

  • Addressed a bug in the Spellbook popup where the "Expand" button state was not displayed after pressing the "Collapse" button in the Known Spells section. (Controller)

  • Fixed a bug where the quick bar tab number wouldn't update spells correctly when switching from a controller to a mouse.

  • Addressed an issue where mouse buttons 4 and 5 could not be properly bound to actions.

  • Fixed a bug in multiplayer where the "P" key did not correctly open the Player List popup.

Camera:

  • Addressed an issue where the "Turn Camera on Mouse Hitting Edge" setting was inverted in Exploration and Character modes.

  • Corrected a bug where "Strategy Mode" was displayed every time a user opened the Camera settings.

  • Resolved a bug where the "Turn Camera & Scroll Camera on Mouse Hitting Edge of Screen" settings were not working for Windowed mode.

Dungeon Master (DM) Tools:

  • Fixed an issue where the mouse cursor would disappear after loading a game while a Player Password was set.

  • Addressed a stability issue where performance would drop when moving the DM Creator window.

  • Fixed a bug where text would overlap in several sections of the Dungeon Master Creator.

  • Resolved an issue where right-clicking any Waypoint in the DM Chooser would crash the game.

  • Fixed a bug where opening the Special Abilities menu with a mouse would crash the game while being a DM.

  • Addressed an issue where loading the game with a client present would cause the game to freeze for the host.

Stability & Performance:

  • Resolved an issue where the game would crash when deleting content in the "Party Biography" section within the Party Editor popup.

  • Fixed a bug in the Storm of Zehir overworld where the screen would flicker during leader switching.

Achievements:

  • Resolved an issue where several campaign-related achievements, including "Not Guilty," "Wall of the Faithless," "Another Mystery Solved," and "The Road Ahead," were not unlocked for clients in multiplayer sessions.

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