
Dear gamers,
This update regroup all new improvements and fixes since 1.30.
Cheers,
Helios
- Add: Intel indicating the number of specific item found with tracking
- Add: Enable shadows on wild animals
- Add: Enable shadows on titans
- Add: Enable shadows on monsters
- Add: Number of blueprints in camp - Faction UI
- Add: Number of blueprints in camp - Spy faction UI
- Add: New teammates icons
- Add: Editor map - tooltip loot with chance to spawn
- Add: Editor map - New category "Recently used"
- Improve: Animations with handgun
- Improve: Item UI scale
- Improve: Lifespan of animals and zombies after death
- Improve: NPC break their weapons more rarely
- Improve: Player break their weapons more rarely
- Improve: NPC behavior if crazy
- Improve: NPC scavenge loot on death body more effectively
- Improve: Some texts
- Improve: NPC doesn't construct building if vehicle near
- Improve: Behavior master game when try to increase/decrease health-needs of player
- Improve: Contamined area spawn
- Fix: Editor map - an asset have wrong category
- Fix: AI auto build in camp of player faction even if player is alone
- Fix: Quit a faction doesn't update auto AI management correctly
- Fix: Npc might not heal player correctly
- Fix: Conflict between respawn player enable and player injured
- Fix: Some data save of vehicles
- Fix: Player might not heal companion correctly if doesn't camp build
- Fix: Steal vehicle quest might not work correctly
- Fix: Some assets locations on official map
- Fix: Displayed damages if none damages on ally
- Fix: NPC vehicles might not spawn with correct data
- Fix: Some assets locations on official map
- Fix: Some scripts errors
- Fix: Some assets location on official map