Major update

The Clockwork Update

Blackshift · published · build 22443808

Bugs Fixed

  • Fixed a bug where, if something triggered a laser pad and was instantly killed by the resulting laser, part of the laser would hang around afterwards.
  • Fixed a bug where, if a block was destroyed by a grill, and that block was attached to nearby blocks hanging over pits, the nearby blocks would remain hovering above the pits instead of falling in.
  • Fixed a bug where explosions could cause items to play unrelated animations.
  • Fixed a bug where right-clicking an item in the editor to change it wouldn't trigger autosave.

New Stuff

  • Added flip-flops
  • Added bullet directors
  • Added blue portable mirrors
  • Added shrubs
  • Added a couple of new decorative floor tiles

Editor Changes

  • You can now press the Delete key to delete everything you've selected with the Select tool.
  • When right-clicking items to change them into other items, you can now hold Alt and you might get a different item.
  • You can now right-click gravity blocks to rotate them.
  • You can now right-click normal floors to get an alternate floor.
  • Minor changes to what right-click does for a couple of items.

Graphical Changes

  • Mirrors now have shadows.
  • Landmines now leave scorch marks.
  • Better graphics for the secret transducer item.
  • Better graphics on one of the secret levels.

Gameplay Changes

  • The clone machine will no longer clone a normal floor over the top of something more interesting like a conveyor belt.

Changes to Levels

  • Minor cosmetic, fairness and flow changes to many levels
  • Replaced levels 6/4 and 6/5 with new ones
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