
Thank you for your feedback! Patch Highlights
• Boss second phase turret issue fixed
• Improved music synchronization
• Visual and animation polish across multiple areas
Full Changes:
Boss
• Fixed upper turret not firing in phase two
• Slowed falling containers and bomb scatter speed
• Improved cylindrical bomb accuracy
Visual Improvements
• Enhanced selected textures
• Improved early map particle effects
• Refined smoke animations on large ships
Animation Fixes
• Improved landing on the left path
• Polished cursor animations
• Fixed lock on effect appearing during dragon evolution
• Improved rider flight movement
• Better Coolia rider animation synchronization
Other Improvements
• Fixed miniboss radar visibility
• Improved miniboss firing effects
• Performance optimizations
• Improved music synchronization