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Master of ChessEventsMoC is on sale in the Sport-acular event!
Sale

MoC is on sale in the Sport-acular event!

Master of Chess · published 9 Apr 2025, 17:32 UTC

All eventsPlayers around this dateRead on Steam

Heya! Master of Chess is on sale in the Sport-acular event. Exciting stuff!

It's always cool when the game gets into a Steam festival as it increases the amount of traffic the Steam page gets. And hey, it's 20% off!

In other news: I'm couple weeks off from releasing the new version, 0.8.x.

Latest development

I worked a lot on the openings. I'm quite happy with the direction it is going in. The most often requested features are already there: separated black and white repertoires, priority lines that are played through in the Key Moments simulation and more believable NPC opening play.

Opening proficiency

Modelling realistic opening knowledge isn't straightforward. One of the problems I hope I'll solve better in the future.

For now, I've added proficiency levels for different lines. I've called it Line Knowledge as proficiency sounds too smart-ass. You use your book points to improve the line knowledge and this allows you to expand your opening line deeper and deeper. The deeper you go the more book points it requires.

It's easier to understand with a picture. So here it goes (stil WIP):

The given player has deep knowledge of queen and king pawn openings. So if line knowledge is 10, the player can build his opening graph as much as he wants as long as he isn't going more than 10 moves deep. You choose your primary lines in the graph and they are selected in Key Moment simulation!

Missing pieces

Next step in my Openings Redo attempt is to get the NPCs to have some sort of opening preferences. I've done a lot of work around this topic but I would always fall short. I'm falling short for now as well but I at least can see light at the end of the tunnel (if I don't get to it soon I'll just cut it short 😊)

Lastly, I'm implementing a window in which you can see more details about the opponent. It was often requested and makes total sense. Sometimes you want to see your historical score against a specific opponent. This is very close to being done.

Ideally, this window would also contain information about opening preferences of the NPC, but I might cut that out as well. Obviously a lot of things depend on me handling the previous step successfully 😀

The end

I plan to release the game out of Early Access in the summer. It's so close now!

I've been working on this project for almost 3 years now. It's incredible. I've learned so much and I hope to apply it when I make a second instalment of this chess career simulation game in couple of years. But for now it's all about making Master of Chess the best it could be.

If you have ideas and suggestions, join my discord to tell me about it:
https://discord.gg/HYV8Zz8V2Q

Cheers!

More from Master of Chess

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Master of ChessGame update22 Aug 2026Overall improvementsHeya, this branch has been on dev/debug for months. Hopefully it will improve the experience for some of you! Bug Fixes & Stability · Resolved a major game-saving bug, improved logic around game-breaking issues, and corrected calendar view current day tracking. · Fixed rare concurrency bugs, including a startup race condition during game initialization. · Added error handling for NPC stopping i…Community26 May 2026Beta update - 1.0.6bHeya! I've made a small update to the beta branch that aims to fix the annoying and often reported "game is hanging" issue. It's a tricky problem and I'm afraid the 'fix' might introduce some issues with other parts of the game - that's why I've decided to wait until making it available on all branches. The reason I've put the word fix between quotes is that I'm not sure I've fixed all instance…In-game event4 Jan 2026New year updateHeya! It's holiday season. Happy holidays to all of you! I've had bunch of changes just hanging around on a dev branch for a long while. I'm hoping players on that branch have tested it and there's no major issues. If you find any, please report! I tried my best to fix reported bugs (that I could reproduce and actually fix): Fixes · Fixed a bug where opening line estimations were not displayed.…