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Glory On PlutoEventsDemo v1.4 - Tutorial added!
Major update

Demo v1.4 - Tutorial added!

Glory On Pluto · published 18 Mar 2025, 23:49 UTC · build 17370963

All eventsPlayers around this dateRead on Steam

Tutorial added!


- You asked, and Glory answered. There's now a full tutorial in the game as well as the existing engine manual, so you can get a full walkthrough on how things work. The tutorial should take around 10-15 minutes to complete.

Quality of Life

- There is now a panel at the start of the game to choose between running the Tutorial, or from 3 different difficulty modes. There's only Cadet mode in the demo so don't get too excited!


- There's now an extra panel when you hover over the stats in your info box, so you can see better how your item is getting bonuses!

https://clan.akamai.steamstatic.com/images/45491531/41454d5bed3fa181fe9e5e7bb05dc0dc50851ac2.png
- There's now additional info in the distance panel - not only can you see how far you have remaining to your next destination, but distance travelled since your last destination and how far you managed to go in your previous boost!

- Numbers have been 'humanized' - it'll be easier to figure out if you've got a million Space Units left to go instead of a measly hundred thousand.

- The boost counter now updates when you press the ENGAGE button, rather than at the end of the boost. I noticed some people were getting false hope they had a boost left!

- Behaviour of the icons on item effects has been changed so they should only show when relevant to the item effect.

- Made it so crew members like the Woodsman add to item's scores in a more intuitive way, so you can track how much bonus they're giving to their item.

- You can now see fire accumulate behind the Power and RPM panels when you are sending enough points to them! (This was in the previous mini update, but I didn't make a post about that so here you go).

Bug fixes

- The Hardliner now destroys wood and organics, as well as vegetables.

- Stopped the info box going off the top of the screen if there was too much info to show.

- Resuming a run after quitting or abandoning now keeps the permanent upgrades that were on items.

- Stopped items that were getting a permanant stat bonus also gain a temporary bonus for the first boost they were running.

- Lots of other little fixes and tweaks!

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Other announcements

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Community11 Sep 2026✨ CALLING ALL SPACE CADETS! New Private Playtest this weekend on Discord! 🪐🪐 Come Join the New private playtest this weekend on Discord! 🚀 If you're not already signed up to the private beta, now's a perfect opportunity - because this weekend our beta playtesters will get their hands on a selection of new fuel types, which will be growing over the next few weeks! Not only is this an opportunity to try out game content early, but you'll also get a free key to the ful…Community4 Sep 2026🚀 BLAST OFF to Pluto with YOUR sticker designs! 🚀(WOAH such COOL sticker designs!!)✨ We're pleased to announce a Community Design Challenge - this is an opportunity to have your ideas added to the game (with credits of course)! For this challenge, we want you to come up with designs for some stickers to add to our pool of customisation options for the rocket. 🚀 Anyone is welcome to submit as many suggestions as they like - you don't necessar…Community6 Aug 2026🎉 Glory on Pluto’s New Demo is OUT for Tiny Teams 2026! 🎉Greetings Pluto Travellers! We are excited to announce that for Tiny Teams 2026, we have a new demo released! This version brings MORE space travel, MORE weird and wacky fuels and MORE GLORY. For players of our previous demo, we’ve completely overhauled the engine from the ground up to streamline the experience with an intuitive UI and plenty of helpful visual guides. 🌠 You can try out the NEW…