Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
holoVillage: Our Cozy DaysEventsUpdate Information – April 27, 2026
In-game event

Update Information – April 27, 2026

holoVillage: Our Cozy Days · published 27 Apr 2026, 10:36 UTC · build 22970231

All eventsPlayers around this dateRead on Steam

Update Notes

The following update has been released for holoVillage.

Improvements / Adjustments

  • Time no longer passes during boss fights

  • Reduced the strength of some endgame fish in Fishing

  • Mallet price changed from 600 → 100 coins

Bug Fixes

  • Smithing fixes

    • Fixed an issue where the materials list could overflow the screen, making materials unselectable

    • Fixed an issue where enhancing equipment stored in the Item Box would not grant abilities

    • Fixed an issue where Equipment Development would become impossible once the development recipe history exceeded a certain size

  • Fixed an issue in the quest "Gather Emergency Supplies for the Village" where speaking to the quest giver with only part of the required delivery materials would consume those materials without progressing the quest

  • Fixed an issue where the first Farming Job quest could not progress if a Farm had already been purchased from Nodoka and placed before accepting the quest

    • If you've already placed a Farm, speak to Kedama Korone to advance the quest

  • Renamed a Fishing quest whose title incorrectly referenced "Volcano" even though the target fish cannot be caught there; the title now reflects the correct location

  • Fixed so that the player's outfit is now correctly reflected in new villager arrival event scenes

  • Fixed an issue where Cloud Save data was not syncing correctly between devices

Interim Measures for Environment-Specific Issues

  • Save data corruption caused by application crashes and similar events

    • A simple auto-recovery feature has been implemented in this update. However, depending on the location of the corruption, some cases may still be unrecoverable; further measures will be considered.

  • Window mode / resolution settings persistently malfunctioning depending on the display in use

    • Fullscreen mode behavior was part of the underlying issue, so following the practice of many recent titles, the game has been consolidated to its default Borderless Window setting. This is a provisional measure for users who had become unable to play, and we will monitor the situation going forward.

    • The combination of ultra-wide displays and Borderless Window is now supported. When playing on aspect ratios other than 16:9, black bars will appear at the margins; this is by design.

    • To prevent crashes, the frame rate cap is now set to 120 even when VSync is off. However, because there is little practical benefit to disabling VSync in this game, we are considering making VSync always-on in a future update.

Planned Future Improvements

  • Support for play in offline environments

  • Improvements to character movement speed and action responsiveness

  • Adding additional moments outside of boss fights where time does not pass

  • Various improvements to facility placement within the village

Ongoing Bug Fixes

Bug fixes will continue to be released on an ongoing basis, including the following:

  • In some environments, button guide icons may not match the connected controller type (Xbox / PS / Switch)

  • In rare cases, starting Fishing or attempting Fast Travel at the exact moment a day ends can leave the game stuck at night, requiring a restart

  • Loading "From the Start of Day" on a day a villager joins may result in the villager not being invited

  • Some Job Abilities are not functioning as intended

  • Adjusting the strike rate of fish in endgame Fishing content

More from holoVillage: Our Cozy Days

Other announcements

All events
In-game event8 Sep 2026Update Information – Sep 8, 2026Update Notes Thank you for playing holoVillage. We've released the following update today. Improvements / Adjustments · Items that cannot be used are now grayed out on the Furnace screen · You can now receive a new favor from villagers when the day changes, even if the previous day's favor was left incomplete · Increased the number of item drops from Pata Drones and Okanyans · The photo result…Game update27 Aug 2026Update Information – Aug 28, 2026Update Notes Thank you for playing holoVillage. We've released the following update today. Improvements / Adjustments · Added a sound effect and on-screen message when you don't have enough MP · Placed a signboard in front of the Village Office announcing that Balloon Station Tickets are now on sale · Adjusted the probability of each weather type (the chance of rain remains mostly unchanged, wh…Game update26 Aug 2026Update Information – Aug 26, 2026Update Notes Thank you for playing holoVillage. We've released the following update today. Improvements / Adjustments · Button guides for each available action now appear for a few seconds when you equip a weapon, based on the weapon type · Changed the HUD hide toggle from pressing the left stick to holding it down (to prevent accidental input) · Changed some of the crafting materials for Rosen…