Update Notes (US English)
Due to optimization issues, Level 2 has been divided into Part 1 and Part 2.
Added 1 new terrifying event.
Footstep sounds have been redesigned and improved.
Control rooms have been detailed and enhanced.
Optimization improvements applied to Level 1, Level 2, and Level 2 – Part 2.
Enemy AI vision range has been increased.
Player movement speed has been reduced in certain areas to improve gameplay tension.
The chance of encountering terrifying events and enemy attacks has been increased by 20%.