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My Slime Garden›Events›Version 0.153 | Optimization and Elemental Changes
In-game event

Version 0.153 | Optimization and Elemental Changes

My Slime Garden · published 7 months ago

All eventsPlayers around this dateRead on Steam

Howdy Slimes!

Its time for a new update!

Majority of this is cleaning up bugs that remained from a recent overhaul. But last but not least, we got some fun valentines deco and songs!

Oh and Elemental has been reworked a bit... it's tough to balance it...

Make sure to have fun with the new DPS meter on the dummy! Maybe I'll bring it over to rest islands in a near update too.

Version 153m:

**New Powerup**

- Expedited Suffering: increases rate DoT's Proc

- Enhanced Bleed: Increases bleed stacks per proc

- Enhanced Fire: Increases fire stacks per proc

- Enhanced Poison: Increases poison stacks per prochit

- Enhanced Shock: Increases shock stacks per proc

- Enhanced Ice: Increases ice stacks per proc

**Changed How Elemental Stats Work**

- Attribute powerups now increase chance of successful proc

- Enhance powerups increase the stacks applied per proc like before

**New Features**

- New Valentines Lobby Song

- New Valentines Decoration

- reworked loading in accessory and pet so it doesn't freeze

- Bearsie added to shop

- Snaggle Smile added to shop

- Dorpy Smile added to shop

- target dummy has DPS meter now

- Frost Staff is now in crown shop

**Biomes of passive effects now:**

- forest: none

- desert: ice and fire buildup is halved

- arctic: knockback is 2x larger on enemies and dash cooldown is 2x slower

- sweets: enemies move 1.5 times faster ult buildup is 1.5 times faster (mp gain)

- cloud: enemy knockback is halved. 2x increased chance of enemies with modifiers

- starlit: gravity gets halved

**Bugs / Adjustments**

- fixed breeding V20 resulting in D10?

- frost staff hit effect reduced

- frost staff projectile emission reduced

- added Rogue Nightmare in results display

- fixed spawner powerup applying elements

- fixed training dummy elemental DoTs

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